1. Lets Play

    00:33

    from Brian Tornay / Added

    190K Plays / / 58 Comments

    Lace up for a 33 second game of tennis… in a white perforated box. LETS PLAY is an extremely short and empirical homage to the world of tennis. Watch the Making of - https://vimeo.com/125465877 Director and Visual Concept - Brian Tornay & Salman Sajun Dop - Salman Sajun Music Composer - Vincent Lagadrillière Production Assistant - Simon Huang Props Designer - Anna Berezowsky, Camille Peiry Stop Motion Animator - Anna Berezowsky Talent - Camélia Delaloye Additional Shot - Lucie Rouau Additional 3d effect - Maxime Roz Editor - Brian Tornay Making of Footage - Simon Huang, Sébastien Desrosiers Motion Control Equipment - Kessler Crane

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    • Slicing some cubes - Animation Test

      00:12

      from jonathan lindgren / Added

      5,683 Plays / / 32 Comments

      Testing out some animations techniques which turned into a new logo ident. Just me having fun, nothing fancy. contact: hello@jonathanlindgren.com

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      • Jello Soft Body Progressive Cutting Demo

        00:18

        from Steven Knipping / Added

        5,057 Plays / / 20 Comments

        I created a stable algorithm in Houdini that uses a flat blade to progressively slice deeper into a moving (dynamic) soft body object over time, and continues to slice and dice these new objects! Cutting is achieved by: 1) The blade is represented as a line. As the user animates the line in space (translation only while inside the object, no rotation yet), an "active cutting plane" is created from the cutting line's previous position to its current position every frame. Points near the previous position of the cutting line are soft restored to their own previous positions in order to continue the cut from where it left off. 2) The object is then divided into sections above, below, in front of, with, and behind the active plane. New surfaces are created for the regions above/with and below/with on the inside of the cut and are pushed away from the blade slightly. The regions behind are kept the same (usually the area previously cut as the blade moves deeper), and the regions in front are modified slightly to accommodate the new surfaces. These are all fused back to-gether, and any extra edges made by the cutting process (notably the ones between the split apart regions) are cleaned up. 3) The new surfaces are remeshed to produce good triangles for simulation, though constrained such that there are no new points around the edges of the new surfaces (so they are continuous with the rest of the mesh). 4) The soft body nature of the mesh in general is achieved using Houdini's wire solver. As new geometry is created by the slicing algorithm, new rest positions are calculated based on the existing geometry and are copied into the RestGeometry of the wire object. Bend and stretch elasticity as well as mass are updated when new chunks are formed, and are a mix of artistic desire as well as the area of the new chunk. 5) There are many small checks evaluating the mesh at each frame as well. These include a) Ensuring that tangled points are consolidated (so as not to produce wild internal forces). b) Ensuring that edges are not interpenetrating between chunks (and fixing them if they are) c) Setting up the edges around the new crease in the geometry at the blade's edge to ensure that cut works smoothly. d) Removing tiny chunks that might be creating from glancing blows to the knife. These look weird and tend to produce artifacts in simulation, though are not technically wrong from the algorithms perspective (for example, if using this technique for RBD simulation you would probably keep them...). Extras) a) The goo on the ground is just particles being spawned where the chunks hit it, and then meshed (and flattened). b) The rest positions can be leveraged for 3d texture-mapping, used here for some bump mapping on the new "inside" cut surfaces. c) Finally the shading scatters refraction rays more with the original outside surface instead of the new inside surfaces (with specularity to match), and internal density is approximated with a uniform volume shader. d) Also was able to render with Amazon's EC2 cloud, which is pretty cool! e) Oh, and fake caustics too for the green splash. That should about cover it I think...

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        • Slice, cut, displace with cinema 4D - tutorial

          19:12

          from mmrené / Added

          7,753 Plays / / 24 Comments

          Cut / slice or displace - Whatever you wan't to call it. Let's cut stuff in Cinema 4d. In this tutorial, i am going to show you how to slice my logo. Also showing how to archive different effects with this setup. I always write this, but there is a lot of customization posibilites - because we are working smart and non destructive with the instance in Cinema 4D. Also sharing perspectives on how to archive different effects for color effects. Check out Mmrene for more! http://mmrene.com/?utm_source=vimeo Ion displaced piece on vimeo: https://vimeo.com/80267143 Check out more of his work: https://vimeo.com/user5047277 Berd "text slice" piece on Vimeo: https://vimeo.com/96694071 Check out more of his work: https://vimeo.com/theberd

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          • Slice it Up - After Effects Script - Tutorial

            06:22

            from renderTom / Added

            7,505 Plays / / 6 Comments

            Slice it Up is JavaScript driven After Effects script that slices your footage / layer into number of slices and gives you full control over it’s position and rotation with the ability to re-randomise existing data. Available on www.rendertom.com and www.aescripts.com/slice-it-up/ Workflow is straight forward: select a layer you wish to slice, enter desired value for slices, check / uncheck two checkboxes, select Container Mode and hit Slice it Up. Sit back and watch the magic happen. After slicing is finished you will see new composition that has Slider Controls attached to it. Parameters like Y Offset / X Shuffle / Z Space are meant to be animated. Choose between linear and randomised offset for those values. Combining them together with Rotation and Expansion will result in great and unique animation. You have ability to randomise slices right in the GUI at any time. If you don’t like the width of each slice and want to have it different, hit “Randomise: Width”. If randomised position for the slices is not your taste, re-randomise them at any time without loosing your keyframes even after closing / opening the project.

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            • - JASE FINLAY - A DAY IN THE DESERT -

              02:49

              from Le BOOGIE / Added

              18K Plays / / 3 Comments

              Just another day at the office for Mr Jase Finlay. Filmed in one day by Tyge Landa whilst shooting for Bodyboard King's Royal Blood. Edited & 8mm footage by Jimbo Slice Music / Midnight Oil - The Dead Heart

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              • Rolls Royce Wraith

                02:00

                from Mark Rodway / Added

                4,675 Plays / / 5 Comments

                The Rolls Royce Wraith Launch Film. Agency: Partners Andrew Aldridge Production Company: Tangerine Films Director: Gary Holder Producer: Angus Elliott DOP: Tim Green My roles: Assistant Director, Editor, VFX Supervisor Shot on Arri Alexa, the film culminates in a a scene with two 100 camera time-slice shots, both extended to 8 seconds apiece.

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                • It's Never Too Late to Make Pizza: Paulie Gee's

                  05:45

                  from SkeeterNYC / Added

                  13.5K Plays / / 11 Comments

                  Meet Paulie Gee, the new owner and pizza maker of Paulie Gee’s pizzeria in Greenpoint, Brooklyn. I wanted to share Paulie’s story because I find it inspiring that at any moment in time you can make your dreams happen…even at the age of 56. For Paulie, making pizza is the perfect retirement plan, an achievement “beyond his wildest dreams” – and I hope you enjoy discovering why. To get your pizza-craving hands on Paulie Gee’s uber-delicious, secretly sauced brick-oven pie, you can visit his website http://www.pauliegee.com My favorites off the menu: * The Arugula Shmoogala: Italian tomatoes, baby arugula, olive oil, sea salt, shaved Parmigiano-Reggiano * Greenpointer: fior di Latte, baby arugula, olive oil, fresh lemon juice, shaved Parmigiano-Reggiano * Delboy: fior di latte, Italian tomatoes, soppressata picante, Parmigiano-Reggiano * Regina: fior di latte, Italian tomatoes, Pecorino Romano, fresh basil * King Harry: fior di latte, Italian tomatoes, prosciutto di Parma, Pecorino Romano, fresh basil * Parma D’or: fior di latte, baby arugula, olive oil, fresh lemon juice, prosciutto di Parma, shaved Parmigiano-Reggiano Happy eating! And thanks for watching food. curated.

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                  • Seduction in a Bottle (Slice - India)

                    02:36

                    from Warc / Added

                    1,876 Plays / / 0 Comments

                    Pepsi's Slice brand offered Indian men the chance to get the phone number of Katrina Kaif, the Bollywood starlet. This film summarises the campaign by Mindshare and JWT India. Vote for this entry in the Warc Prize for Innovation 2013 by clicking the LIKE button. To read the full case study, visit www.warc.com/prize (subscription required) or request a free trial at www.warc.com/trial.

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                    • Making of Lets Play

                      01:20

                      from Brian Tornay / Added

                      1,474 Plays / / 3 Comments

                      LETS PLAY is an extremely short and empirical homage to the world of tennis. Here is a short peek at the process and team behind creating LETS PLAY! Watch the finished video - vimeo.com/124927649 Credits: Director and Visual Concept - Salman Sajun & Brian Tornay DOP - Salman Sajun Production Assistant - Simon Huang Props Designer - Anna Berezowsky, Camille Peiry Stop Motion Animator - Anna Berezowsky Music Composer and Sound Designer - Vincent Lagadrillière Editor - Brian Tornay Cast - Camélia Delaloye Additional Shot - Lucie Rouau Additional 3D Effect Artist - Maxime Roz Making of Footage - Simon Huang, Sébastien Desrosiers Motion Control Equipment - Kessler Crane Making of Track - Caravan Palace - Drag Quine Swing Party Special Mix

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