1. Florense NYC | website


    from wagpnd Added 7 0 0

    Nesse projeto o meu desafio era fazer uma simulação de pintura animada, estilo "aquarela" nos prédios de um mapa estilizado em Nova Iorque. A ideia do site era mostrar…

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    • Witch's Brew - Game Level Design (Speed Art)


      from J S Abbott Added 1 0 0

      Witch's Brew is a game that I am in the process of developing. It is intended to be a side scrolling, maze game. This is simply a prototype of a game level that I am using to further refine the…

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      • Houdini Logo from Icons


        from Chris Rydalch Added 307 21 2

        Experiment using a few of the new Group SOPs in Houdini 16. I really like Apple's WWDC 2016 bumper/ident, where their logo is made out of code syntax/characters; so I copied the idea, but used…

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        • Olde Tinkerer Studio Demo Reel (January 2017)


          from J S Abbott Added 34 0 0

          This is my updated demo reel for January 2017. Jennifer S. Abbott is a multimedia and game designer and artist, writer and educator. I work primarily in Photoshop, Illustrator, After Effects,…

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          • Montagne_Temps_de_Merde


            from Vincent Le Moigne Added 92 2 1

            A little composition made on Smode that runs in real-time. To download the free version of smode : http://smode.fr/

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            • Ninja Sprites


              from J S Abbott Added 11 0 0

              Ninjas are a beloved historical figure and character for many people. I made this 2D vector art as a way of working on my game design/development skills. Tool: Illustrator CC Olde Tinkerer…

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              • Evolution of Alien Abduction


                from Edo Faravelli Added 23 0 0

                Things have changed, aren't they?

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                • Volumetric Cloud


                  from Mihai Added 4 0 0

                  Unity 5.4 - volumetric cloud with sprites and Particle System

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                  • Jason Rees Spooky Slash Artist Reel


                    from jason Rees Added 28 0 0

                    Spooky Slash is a kid mobile game releasing on IOS. I worked as concept artist, effects artist, modeler, texture artist, rigger and animator. Implementing all my sprites into unity.

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                    • Booking.com developers vacancy


                      from Patswerk Added 19 1 0

                      Booking.com was looking for new developers. And they wanted to give this vacancy a playful touch. We helped them by making an actual videogame animation which they used on their jobs page.

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                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."