1. Darkstar: Gold

    04:05

    from Evan Boehm Added 34.8K 539 21

    Darkstar's 'Gold' taken from the new album North, released via Hyperdub October 18th, 2010. see full details plus code at http://www.sembler.co.uk/project_gold/ Directed/Animated…

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    • Broken Social Scene "Forced To Love"

      03:38

      from Alan Poon Added 2,097 28 2

      Music Video directed by Alan Poon and Adam Makarenko. (making of here: http://vimeo.com/14208033) Nominated for a 2011 MMVA, Post Production of the Year. 2011 Juno Award, Best Video of the Year nomination. Credits: Directed…

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      • Disembodied #1 - (includes female nudity)

        01:31

        from PRICKIMAGE Added 16.7K 69 8

        An exploration of human form using Structured Light 3D Scanning Technique. ©2010 PRICKIMAGE vs BGM Decode Software: Kyle McDonald, Roy MacDonald Model: Ilona Gierach Music: Edward J Hicks

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        • Disembodied #1

          01:31

          from BGM Added 1,314 34 5

          An exploration of human form using Structured Light 3D Scanning Technique. Model Ilona Gierach Music by Edward J Hicks

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          • 3D Capture at 60fps

            01:28

            from Kyle McDonald Added 51.6K 318 16

            Running the PS3Eye at 640x480, 60 fps in Open Frameworks http://openframeworks.cc This is an open source project, but the core is going through a lot of development right now. Check out the source…

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            • 3D Reconstruction

              05:23

              from Tony Fisher Added 47 0 0

              Demonstration of three-dimensional technology using structured light. Created for The Center for Visualization and Virtual Environments http://www.vis.uky.edu/videos.php

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              • 3D Scan Volumetric Stylization - Patrick Hebron

                00:13

                from Patrick Hebron Added 1,940 2 0

                Part of the Digitalis Parallax project. http://blogs.hebali.com/itp/?p=211

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                • Point Clouds with Depth of Field

                  00:28

                  from Kyle McDonald Added 94.6K 555 22

                  Rendering point clouds from three phase structured light scans with depth of field using a floating point FBO and smoothed points of variable size and opacity. Some issues with this technique are…

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                  • Jovano, Jovanke

                    01:43

                    from Kyle McDonald Added 1,996 31 6

                    Some recent work with 3D scanning. Since the last revision I've experimented with the Canon G10 instead of the PS3Eye, rewritten the three phase decoder from the ground up, implemented an algorithm…

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                    • Realtime 3D Face Scanning

                      01:28

                      from Kyle McDonald Added 21.8K 319 32

                      Using the three phase structured light technique. More context here: http://vimeo.com/3193063 Everything is sped up 3x (the system runs at 10fps, but this video is 30fps). There's a quick dance…

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