1. The Grand Tour - RibArchives Part 2

    07:04

    from Pixar's RenderMan Added 339 11 0

    Chapter 1 - Rendering a Car Sub-Chapter: RibArchives Part 2 In this sub-chapter for The Grand Tour, we will continue to go over the use of RibArchives in RIS. We will compare shading and breakdown a RibArchive in further detail, including its structure on disk. Author: Leif Pedersen - www.leif3d.com

    + More details
    • The Grand Tour - RibArchives Part 1

      14:15

      from Pixar's RenderMan Added 674 15 2

      Chapter 1 - Rendering a Car Sub-Chapter: RibArchives Part 1 In this sub-chapter for The Grand Tour, we will go over the use of RibArchives in RIS. We will overview useful attributes and look at some ways to troubleshoot some pitfalls with Maya's Paint Effects, along with an overview of RibArchive exporting and importing. Author: Leif Pedersen - www.leif3d.com

      + More details
      • The Grand Tour - Tree Trunk

        15:08

        from Pixar's RenderMan Added 556 3 0

        Chapter 2 - Rendering a Tree Sub-Chapter: Tree Trunk In this sub-chapter for The Grand Tour, we will go over the use of LMDiffuse in RIS. We will overview useful attributes and look at some interesting ways to render a tree trunk, including the use of PTEX and Vector Displacements. Author: Leif Pedersen - www.leif3d.com

        + More details
        • The Grand Tour - Leaves

          10:40

          from Pixar's RenderMan Added 3,452 13 3

          Chapter 2 - Rendering a Tree Sub-Chapter: Leaves In this sub-chapter for The Grand Tour, we will go over the use of LMDiffuse in RIS. We will overview useful attributes and look at some interesting ways to render a double sided leaf shader, including the use of translucency and PxrBump. Author: Leif Pedersen - www.leif3d.com

          + More details
          • The Grand Tour - Introduction

            04:52

            from Pixar's RenderMan Added 13.1K 13 1

            In this ongoing training series, we will break down a small production pipeline in RenderMan Studio. We will focus on the advantages of the new RIS pathtracer renderer in RMS and how it can help us decrease setup time without compromising efficient render times. The training will cover the interactions between RMS and Maya for general rendering workflows, Mudbox and Zbrush for importing texture and displacement maps, as well as Fusion and Nuke for Compositing. Author: Leif Pedersen - www.leif3d.com

            + More details
            • The Grand Tour - Car Paint

              11:08

              from Pixar's RenderMan Added 3,927 6 3

              Chapter 1 - Rendering a Car Sub-Chapter: Car Paint In this sub-chapter for The Grand Tour, we will go over the use of LMMetal in RIS. We will overview useful attributes and look at some interesting ways to render iridescent car paint with the PxrFacingRatio node, along with adding metallic paint flakes with the PxrFlakes node. Finally, we'll be adding a layer of clearcoat lacquer to our car paint with an LmLayer. Author: Leif Pedersen - www.leif3d.com

              + More details
              • The Grand Tour - Street Sign

                09:09

                from Pixar's RenderMan Added 960 3 0

                Chapter 1 - Rendering a Car Sub-Chapter: Street Sign In this sub-chapter for The Grand Tour, we will go over the use of LMMetal in RIS. We will overview useful attributes and look at some interesting ways to render worn out and rusted metal, including the use of metal Roughness, Anisotropy, PxrBump and fixing bad geometry by using the Shading Tangent attribute. Author: Leif Pedersen - www.leif3d.com

                + More details
                • The Grand Tour - Car Glass

                  10:42

                  from Pixar's RenderMan Added 1,589 7 0

                  Chapter 1 - Rendering a Car Sub-Chapter: Glass In this sub-chapter for The Grand Tour, we will go over the use of LMGlass in RIS. We will overview useful attributes and look at some interesting ways to render wear and scuffs for our retro-future hovercraft, including the use of LMLayer, PxrBump, as well as glass Absorption and Transmission. Author: Leif Pedersen - www.leif3d.com

                  + More details
                  • The Grand Tour - Car Plastics

                    12:33

                    from Pixar's RenderMan Added 982 4 0

                    Chapter 1 - Rendering a Car Sub-Chapter: Plastics In this sub-chapter for The Grand Tour, we will go over the use of LMPlastic and Mesh Light in RIS. We will overview useful attributes and look at some interesting ways to render faux plastic-wrapped leather and rubber, as well as an illuminated dashboard. Author: Leif Pedersen - www.leif3d.com

                    + More details
                    • Land Observations - Walking The Warm Colonnades (Official Video)

                      04:27

                      from Mute Added 534 0 0

                      "Walking The Warm Colonnades" is taken from Land Observations' new album "The Grand Tour" - released on Mute on 28/29 July. Get the album here: http://smarturl.it/LOGTiTunes Directed by Phil Coy. Land Observations Online: Facebook: https://www.facebook.com/landobservation Twitter: https://twitter.com/LandObservation Website: http://landobservations.com/ Instagram: http://instagram.com/landobservations#

                      + More details

                      What are Tags?

                      Tags

                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."