1. Shogyo Mujo @ Adobe MAX BASH


    from BARTKRESA design / Added

    5,594 Plays / / 9 Comments

    Shogyo Mujo is a transient 3D projection-mapped skull collaboration between design firm BARTKRESA design, artist Joshua Harker, and staging company WorldStage. It represents the 1st of the 3 marks of Dharma which states that all things are impermanent. This philosophy is visualized through a myriad of mappings onto the skull, transforming it into dozens of unique experiences. skull design - Joshua Harker projection design - Bart Kresa creative direction - Bart Kresa, Vincent Rogozyk graphic design - Vincent Rogozyk, Dylan Roscover, Alek Morawski, Lukasz Cwiek, Marta Zurawska, Joshua Harker animation - Vincent Rogozyk, Dylan Roscover playback and interactive system programming - Dylan Roscover real time performance - Bart Kresa, Vincent Rogozyk, Dylan Roscover original concept - Veronique Pittman digital projectors - Christie Digital skull fabrication - Paul Quilter, Arc Stone Design

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    • Plastikman Live @ Paris, Villette Sonique


      from CPU / Added

      11.5K Plays / / 9 Comments

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      • Fractoid II


        from Buff Laser / Added

        4,087 Plays / / 1 Comment

        A kinetic, interactive, projection-mapped sculpture. More info at http://toddmoyer.net Design: Gabriel Pulecio (Lustix), Mike Russek (1028 Designs), Todd Moyer Build: Johnny "Crash" Hamilton, Doyle Leeding Arduino Programming & Mech Engeneering: Andy Baker TouchDesigner Programming: Todd Moyer Sound Design: Sam Pool (SPL) Build Support: Ray Wiley, Samantha Ceora, Scott Reynolds, Lorena Kraus. Logistics Support: Yones Rahmati Production Assistance: Rocio Zarate Thanks to Paul Carey for the extra brilliance. Video music: Thrum Room by Podington Bear

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        • Neon Wavy Landscape


          from Vincent Houze / Added

          5,340 Plays / / 12 Comments

          Recorded straight from Touch Designer / Real time Showcasing a small custom c++ operator to mimic the AE plexus effect (lines connecting particles based on proximity) Vimeo compression is a bit tough on this one! Music : Rone - King of Batoofam edit : released the source code for the c++ chop here https://github.com/vinz9/DistThresholdCHOP/ Derivative forum thread here : http://www.derivative.ca/Forum/viewtopic.php?f=22&t=4924

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          • Halo


            from Bot & Dolly / Added

            8,945 Plays / / 4 Comments

            Design & Engineering: Bot & Dolly / Autofuss Client: Microsoft Agency: AKQA http://www.autofuss.com/work/halo-remember-reach

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            • dd:OUTPOST _ Personalized Environment


              from VolvoxLabs / Added

              8,150 Plays / / 3 Comments

              We’ve created a fully integrated, personalized visual system built from the ground up, including projection mapping on geometrically faceted bar, programmed user-interactive LED walls, an interface that pulls in real-time Twitter and Instagram feeds, that users can control interactively. The whole system is situated within a functional and modular interior design. Big thanks to our friends at Digital Dumbo and Bing! See more at volvoxlabs.com Big thanks to: VolvoxForm: Architectural Design sfdshop.com: BarPod fabrication Microhive: DMX system dev Zyia Zhang and the team

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              • Bouncing dancing rocks


                from Vincent Houze / Added

                5,573 Plays / / 8 Comments

                Straight out of Touch Designer, real time. 294 cube-like shapes simulated with a c++ chop using the Bullet library and hardware instancing, a little something I had in mind! Music : Thomas Bangalter - Outrun I've shared the c++ source code here https://github.com/vinz9/BulletCHOP Derivative forum thread here : http://www.derivative.ca/Forum/viewtopic.php?f=22&t=4923

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                • Illoominated I


                  from Buff Laser / Added

                  5,188 Plays / / 1 Comment

                  A laser-mapped / video-mapped / light installation by Todd Moyer at Create:Fixate - I Art You - February 15th, 2014. Nine laser beam threads are drawn from nine 3D projection-mapped spools of electronic fabric, bringing together an old material technology from the industrial revolution with the new non-material technology of photon manipulation. Each spool is mapped with non-repeating textile patterns generated by a computer program in real-time. Thanks to Johnny "Crash" Hamilton and Vince Wong for build assistance, Julie Rasmussen for installation support, and Rocio Zarate for her support throughout the project. Photos courtesy of Baha H. Danesh of Cartwheel Art, Michelle Berc, and Create:Fixate. http://toddmoyer.net/ http://www.createfixate.com/iartyou/ http://www.cartwheelart.com/2014/02/19/photos-createfixate-i-art-you/

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                  • Light Installations Show Reel 2013-2014


                    from Licht.Pfad Studio / Added

                    7,055 Plays / / 2 Comments

                    This demo reel shows our Engine for Light Animation developed by us in use in some different projects. All projects developed in Derivative TouchDesigner. Soundtrack by PRCDRL 1. Grid Installation @ Fête des Lumières 2013, Lyon Client: White Void What we did: We developed the setup for precise Moving head targeting and simple system for queuing of light animation. We supported the performance of Robert Henke and Christopher Bauder with moving lights. Technical characteristics: 26 Sharpy Clay Paky splitted in 2 DMX Universums 2. Nye Year Party @ Arma17 Nightclub, Moscow Client: Arma17 What we did: We developed system for Light "VJing" based on our system or precise Moving head targeting and made a 18 Hours long Performance Technical characteristics: 16 Martin Moving Heads 8 Terbley Moving Heads 2 Smoke Machines 16 incadescent lamp channels 8 Blinders Full video: https://vimeo.com/83548239 3. Permanent Light Bulb soundreactive installation @ Gorky Park, Moscow Client: Gorky Park What we did: We developed the standalone system for animating a light installation with simple to use interface. Technical characteristics: 50 Light Bulbs controlled per 24 dimmer channels Full video: https://vimeo.com/73297478 4. Controlling addressable LEDs @ Closer, Kiev Client: Gorky Park What we did: We developed the soundreactive system for animating an array of addressable LEDs and Videomapping based on sound. Technical characteristics: 26 RGB LED stripes 2 beamer Full video: https://vimeo.com/83712357 5. Season 2014 Opening Party Installation @ Monasterio Club, Moscow Client: Monasterio What we did: We developed the stage design concept and managed the montage. We reused system for Light "VJing" based on our system or precise Moving head targeting and made a 12 Hours long Performance Full video: https://vimeo.com/86454332 Technical characteristics: 16 Terbley Moving Heads Smoke Machine 40 Incadescenes Lights

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                    • Reel 2013


                      from Vincent Houze / Added

                      2,656 Plays / / 10 Comments

                      Motion design experiments, projection mapping, FX and code. More info : http://www.foliativ.net Shots breakdown : http://www.foliativ.net/docs/vincent_houze_2013_reel_breakdown.pdf Music : Phon.o - Slavemode

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