1. Reel 2013

    02:13

    from Vincent Houze Added 2,789 150 10

    Motion design experiments, projection mapping, FX and code. More info : http://www.foliativ.net Shots breakdown : http://www.foliativ.net/docs/vincent_houze_2013_reel_breakdown.pdf Music : Phon.o - Slavemode

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    • Light Installations Show Reel 2013-2014

      05:55

      from Licht.Pfad Studio Added 7,371 146 2

      This demo reel shows our Engine for Light Animation developed by us in use in some different projects. All projects developed in Derivative TouchDesigner. Soundtrack by PRCDRL 1. Grid Installation @ Fête des Lumières 2013, Lyon Client: White Void What we did: We developed the setup for precise Moving head targeting and simple system for queuing of light animation. We supported the performance of Robert Henke and Christopher Bauder with moving lights. Technical characteristics: 26 Sharpy Clay Paky splitted in 2 DMX Universums 2. Nye Year Party @ Arma17 Nightclub, Moscow Client: Arma17 What we did: We developed system for Light "VJing" based on our system or precise Moving head targeting and made a 18 Hours long Performance Technical characteristics: 16 Martin Moving Heads 8 Terbley Moving Heads 2 Smoke Machines 16 incadescent lamp channels 8 Blinders Full video: https://vimeo.com/83548239 3. Permanent Light Bulb soundreactive installation @ Gorky Park, Moscow Client: Gorky Park What we did: We developed the standalone system for animating a light installation with simple to use interface. Technical characteristics: 50 Light Bulbs controlled per 24 dimmer channels Full video: https://vimeo.com/73297478 4. Controlling addressable LEDs @ Closer, Kiev Client: Gorky Park What we did: We developed the soundreactive system for animating an array of addressable LEDs and Videomapping based on sound. Technical characteristics: 26 RGB LED stripes 2 beamer Full video: https://vimeo.com/83712357 5. Season 2014 Opening Party Installation @ Monasterio Club, Moscow Client: Monasterio What we did: We developed the stage design concept and managed the montage. We reused system for Light "VJing" based on our system or precise Moving head targeting and made a 12 Hours long Performance Full video: https://vimeo.com/86454332 Technical characteristics: 16 Terbley Moving Heads Smoke Machine 40 Incadescenes Lights

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      • MY NAME IS NOBODY performance documentation

        06:43

        from odaibe Added 4,952 144 8

        Documentation of MY NAME IS NOBODY performance that had its premiere at 2014's Avant Art Festival in Audiovisual Technology Center in Wrocław. An interdisciplinary spectacle based on music by a Croatian electroaccoustic composer Frano Durović, to which several artists, dancers and performers from Wrocław have contributed. The visual aspect of the project was created by Bartek Szlachcic, mix and postproduction by Kostas Georgakopulos, and choreography by Dawid Lorenc. The spectale had its premiere at 2014's Avant Art Festival. Bartek Szlachcic and Dawid Lorenc, two young artists, have been invited to participate. As far as the musical aspect goes, there has been made a large scale interference in the sound and construction of Frano Durović's composition. Now it is an entirely new piece, also in it's choreographic and performative aspects. An enormous work was carried out by Bartek Szlachcic. The visual aspect, created entirely by him, has been based on already prepared photographs and various generative visual forms written in specialy prepared software environment. In the spectacle 4 screens, 4 projectors and kinect sensor have been used. These formal and artistic treatments plus the contribution of 8 dancers intensify the atmosphere and build an extraverbal albeit very substantive narration based on an eerie and psychedelic message. Composition: Frano Durovic, mixed by Kostas Georgakopulos Visual director - Bartek Szlachcic Visual preparation: Joanna Jackowska, Anna Mika, Bartek Szlachcic Choreography director - Dawid Lorenc Choreography: Marta Dunajko, Maria Fekecz, Dawid Lorenc, Aleksandra Osowicz, Dorota Radwańska, Katarzyna Stasiak, Tomas Wortner Choreographic cooperation: Karolina Brzęk, Natalia Gabrielczyk, Magda Górnicka, Kasia Kamecka, Jan Nykiel, Magda Wodyńska. Costumes - Katarzyna Stasiak Make-up - Ewa Lorenc Sound postproduction: Kostas Georgakopulos, Bartek Szlachcic Accoustics - Kamil Biedrzycki Visual documentation - Ruben Crespo, Bartek Szlachcic Producer - Kostas Georgakopulos Production: Avant Art oraz ISCM World Music Days (http://avantart.pl/ , http://worldmusicdays2014.pl/) Co-production: Audiovisual Technology Center (http://www.filmstudioceta.pl/) An Avant Art Festival project as a part of World Music Days Wrocław 2014 Tech details: projectors: 4 vivitek 5k resolution: 4096x720, 30-40fps Software: Touch Designer as a main controller synced with Resolume.

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        • GPU GLSL Experiments in Touch Designer

          01:15

          from Vincent Houze Added 7,674 142 8

          Compilation of my GLSL shaders tests in Touch Designer. From start to finish : - 3d fluid solver with raycasting for visualization - 2d fluid solver - 2d fluid used as displacement - raycasting volumes - raycasting isosurfaces - cloth - particles system Read more at http://www.foliativ.net/glsl-sims-and-shaders/

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          • Infected Mushroom Army of Mushrooms Live Show

            01:31

            from V Squared Labs Inc. Added 19.4K 142 1

            V Squared Labs 3D Mapping Team in Collaboration with Vita Motus Studios creates an amazing 3D mapping experience for Infected Mushroom's newest album. V Squared Labs Team: Director: Vello Virkhaus Producer: Anastasia King Animation Director: Davy Force 3D Animation Lead: Carlo Sa Animation: Jesse Nikette, Adam Ruben, Trainor Brothers, Peter Sistrom Touch Designer: Peter Sistrom, Mapping Tool (Leviathan), Jarret Smith Check out http://infected-mushroom.com/

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            • Particle Simulation in TouchDesigner to Pan Sonics Askel from their Album "A"

              05:14

              from Wuestenarchitekten Added 6,818 136 9

              Particle Simulation done in TouchDesigner ( www.derivative.ca )

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              • Soundscape doodles.

                00:36

                from redhoot Added

                Realtime live drawings and doodles turns into abstract soundscapes.

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                • [CHANNEL#10] Roppongi Audio Visual

                  01:49

                  from BRDG Added 2,967 132 3

                  「チャネルX」 CHANNEL#10 (23/January/2015)@ Roppongi SuperDeluxe 1. Tomggg / visual: Takashi Ohashi with kazami suzuki 2. Nyolfen / visual: Keijiro Takahashi (made with Unity3D) 3. DUB-Russell / visual: Yasuyuki Yoshida (made with touchDesigner) https://www.super-deluxe.com/news/102 Produced by BRDG http://brdg.tokyo/

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                  • Central Children Store: The Largest Permanent 3D-mapping Installation

                    03:08

                    from SILA SVETA Added 6,202 132 6

                    During summer 2014 Sila Sveta was commissioned by Hals Development to design an experiential offline media environment for the newly renovated Central Children Store — a legendary building built in 1957, closed for renovation in 2008. and reopened March 2015. This environment features four different mediums spread throughout the building, each supporting and amplifying one another: — “The Museum of Childhood" features projection mapping on a mockup of the building, displayed on a rotating platform with a screen behind it. Every guest who visits the museum learns the history of the building being told by a character — Teddy Bear. — For a digital signage system with over 50 screens Sila Sveta made a series of dynamic screen-savers with filmed kids and post-production; — While continuing our exploration of the character — Teddy Bear — Sila Sveta created over 30 minutes of unique animation for 18 vertical screens installed in niches of the main atrium walls; — The permanent installation in the main atrium has become iconic — the largest permanent 3D-mapping projection in Eastern Europe, featuring 21 20K ANSI Lm projectors and 3 TouchDesigner-based media servers. Every hour two 5-min shows are showcased, telling Russian history and describing the beauty of it's nature. Merging together so many cutting-edge technologies in hardware, software and CGI was the biggest challenge. And only by Sila Sveta's creation of ambient visuals, developed around one subject and one character it became possible to design an immersive experience. Families now spend their time in the store by educating themselves and being entertained at the same time.

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                    • univrs (uniscope version) - alva noto live @ MAC

                      07:23

                      from Derivative Added 5,883 127 1

                      (Shot with an iPhone) but this is the opening segment of alva noto's (carsten nicolai) spectacular live performance of univrs (uniscope version) in the Musée d’art contemporain de Montréal May 4th. The artist had mirrors installed on either side of the projection wall in the already very wide chamber resulting in a very convincing display of visuals to infinity. Derivative's Markus Heckmann has worked closely with Nicolai over the last 3 years to produce the performance visuals in TouchDesigner. The 'uniscope version' of univrs is the most refined and mind-blowing rendition of the work yet.

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