1. Simon Holmedal - IBC 2014


    from Simon Holmedal / Added

    7,680 Plays / / 26 Comments

    Here is my presentation from the Maxon booth at IBC 2014 in Amsterdam enjoy! check out the industry workshops spot: https://vimeo.com/104698747

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    • Speed Animating a Walkcycle - Timelapse Video


      from Brian Horgan / Added

      3,028 Plays / / 25 Comments

      A little demo of how I block out a quick walk-cycle using custom mirroring tools I've written for Maya. This is 6x speed and was about 25 minutes in real time. Generally I don't animate most things in such a layered fashion, but for walks and runs I find it's a nice way to work quickly. The main tools I'm using here are scripts that allow me to mirror different kinds of controllers, from IK feet and hands to Spine controllers and FK arms. These will work with pretty much any rig and don't need any set-up. During the blocking section I'm also using a tool that keys the same pose on the first and last frame of the cycle so I don't have to play that frame when animating (which would look like a hitch since it's the same pose as frame 1). That tool is based on the 'set prompt' tool in Maya but automatically figures out how long the loop is so I don't have to type it in each time (I think I'm actually using it too quickly to see clearly in the video but you'll see it flash up now and then :) ) The other thing you'll see me doing from time to time is favoring keys using my own version of the classic 'TweenMachine' tool (the arrow buttons on my shelf). I wrote a TweenMachine tool for C4D a while back (available on my website) and found I preferred just having some buttons to nudge poses back and forward rather than a slider so I wrote one for Maya too. At the end of the video I convert the walk-in-place to one that translates in world space using another tool I created called 'bh_snapToWorldspace'. Hope you find it interesting! The Sheldon rig is from the fantastic iAnimate online animation school.

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      • SMAPP Tutorial Teaser


        from stillmotion / Added

        10.7K Plays / / 24 Comments

        here is a glimpse of some of the exciting new tutorials we have in store for SMAPP, the stillmotion app, due out in April. for more details visit our the SMAPP site at www.getSMAPP.com or visit the blog for more details www.stillmotionblog.com - the stillmotion team

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        • Maya/Rigging: Using Animated Textures


          from zeth willie / Added

          16.4K Plays / / 24 Comments

          This is about using textures as animatable elements in your rig, doing stuff like mapping a hand drawn face on your 3D character that you can animate in Maya.

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          • John Dooley demonstrates The Leica M


            from Leica Camera / Added

            John Dooley from the Leica Akademie Mayfair demonstrates the new features of The Leica M. Dooley highlights everything you need to know about the camera including the including the use of R-lenses, life view, focus peaking, movies and accessories in this tutorial. The Leica M was introduced on September 17 at the "LEICA- DAS WESENTLICHE" event before photokina 2012.

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            • PART I. Making Bones for Puppets in After Effects


              from e.d.Films (Daniel Gies) / Added

              14.2K Plays / / 23 Comments

              My first tutorial video on Animating Characters in After Effects. This is a general overview on how to combine the puppet tool and Null Objects to make a simple bone system for 2D puppets. Here is the Expression I used: n=thisComp.layer("Put the name of the Null Object layer here"); nullpos=n.toComp(n.anchorPoint); fromComp(nullpos);

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              • Cinema 4D Basic Tools: Primitives, Splines, Nurbs, Deformers and Mograph


                from Greyscalegorilla / Added

                48.4K Plays / / 23 Comments

                More Tutorials From Greyscalegorilla: http://greyscalegorilla.com/blog/category/tutorials/

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                • Advanced Visual Effects - Vol 3 Trailer


                  from Allan McKay / Added

                  38.7K Plays / / 23 Comments

                  Release date Oct 21 http://www.allanmckay.com

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                  • Coffee Logo - 3/3 [Particle Flow and Frost Tutorial]


                    from Particle Skull / Added

                    3,506 Plays / / 22 Comments

                    In this part we'll create the tension between the bubbles and the liquid. It's very necessary if you want to have a realistic coffee. The Bubbles, if you want to mesh it, you can do it with Frost or V-Ray MetaBall. www.facebook.com/particleskull 1st Part: https://vimeo.com/94038640 2nd Part: https://vimeo.com/94910917 Files: goo.gl/LlTrRK Like us on FB and keep learning! facebook.com/particleskull Special Thank's to Adam Reid. Tutorial developed by Alvaro Moreira and Particle Skull. Soundtrack: Memories - ProleteR - http://goo.gl/wLvhbH www.particle-skull.com Particle Flow Tutorials

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                    • Metaball object in Cinema 4D Tutorial


                      from Alexander Alexandrov / Added

                      86.6K Plays / / 22 Comments

                      Here is one very simple and good way to create some abstract cool looking 3D animation in Cinema 4D using the Metaball object. See more tutorials and download the project file at http://amateurmedia.net

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