1. Augmented (hyper)Reality: Domestic Robocop

    01:46

    from Keiichi Matsuda / Added

    630K Plays / / 189 Comments

    NOV 2013: KICKSTARTER CAMPAIGN FOR NEW FILMS - CLICK HERE - http://hyper-reality.co The latter half of the 20th century saw the built environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. Augmented reality may recontextualise the functions of consumerism and architecture, and change in the way in which we operate within it. A film produced for my final year Masters in Architecture, part of a larger project about the social and architectural consequences of new media and augmented reality.

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    • What is being creative?

      02:40

      from Kristian Ulrich Larsen / Added

      1.4M Plays / / 149 Comments

      A reflection on What it means to be creative. Original music by Palmer Taylor blackdoveaudio.com Featuring the Flip phone. Flip phone is based on a concept concieved during a 6 week long workshop done by my self Kristian Ulrich Larsen, Ewa Sendecka, Jeppe Vestergård and Victoria Kusk. It was then developed further for a semester by me Kristian Ulrich Larsen as part of my MA program at Kolding school of design dskd.dk

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      • Facebook Prototype - Conceptional Approach

        01:14

        from Fred Nerby / Added

        A conceptional and systematic design approach for a new responsive desktop and iPad concept for Facebook. View Project: http://www.behance.net/nerby Facebook: http://www.facebook.com/nerbyfred Twitter: https://twitter.com/FredNerby Dribbble: http://dribbble.com/frednerby Pinterest: http://pinterest.com/freddelina/

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        • Guardians of The Galaxy UI Reel

          02:02

          from Territory / Added

          Showreel covering Territory's UI concepts, design and animation for both on-set playback and VFX shots for Marvel Studio's 2014 blockbuster, Guardians of the Galaxy. http://www.territorystudio.com/work/motion/?p=GuardiansOfTheGalaxy Territory Credits - Creative Director: David Sheldon-Hicks Motion Designers: Peter Eszenyi, Nick Hill, Ryan Rafferty-Phelan, Marti Romances, Martin Aggerholm, Yugen Blake, Jay Dingle, Gabor Ekes, Ryan Jefferson Hays, David Penn, Alasdair Willson Font Designer: Lee Fasciani Playback Credits - Compuhire Marvel Credits - Director: James Gunn Production Designer: Charles Wood Set Decoration: Richard Roberts Art Director: Alan Payne VFX Supervisor: Stephane Ceretti VFX Producer: Susan Pickett Reel Credits - Edit: Cristina Casanova, Marti Romances Sound Design: Zelig Sound © 2014 Marvel Guardians of the Galaxy

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          • IRON MAN 3 : HUD + GFX PROCESS REEL

            02:33

            from Johnny Likens / Added

            214K Plays / / 65 Comments

            In late 2012 I joined forces with Cantina Creative to help deliver over 100 shots for IRON MAN 3. Marvel tasked us with designing all the elaborate 3D head-up displays (HUDs) – a virtual graphical interface that Iron Man sees from within the helmet environment of his armored suits that communicate essential data and statistics ranging from his physical condition to weapon and navigational diagnostics – While putting strong emphasis on the new ultra-high-tech Mark 42 suit, we also delivered upgraded HUDs to match the new suits seen in the film. It was great fun. All of the 3D elements, including a miniature version of the suit and the holographic helmet, were generated and rendered from CINEMA 4D. These graphics had true 3D depth, which heightened the stereo viewing experience as well as the interactive light qualities that are both photo-real and immersive. This is a process montage that was created to give some insight into the development and design thinking stages of the work I was specifically involved with on the film. Credits: Cantina Creative VFX Supervisor: Venti Hristova VFX Producer: Sean Cushing Digital Producer: Lily Shapiro VFX Artists: Aaron Eaton, Matt Eaton, Jonathan Ficcadenti, Jayse Hansen, Stephen Lawes, John Likens, Leon Nowlin Jr., Alan Torres, Lukas Weyandt For more extensive breakdowns see these articles: http://www.fxguide.com/featured/iron-man-3-more-suits-to-play-with/ http://www.maxon.net/en/news/singleview-default/article/cantina-creative-gives-iron-man-3-a-heads-up-with-maxon-cinema-4d.html www.johnlikens.com/ironman3.html © 2013 Marvel Studios, Walt Disney Studios Motion Pictures, Paramount Pictures. Music by Gesaffelstein.

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            • Projection Mapping Onto Turntables

              02:54

              from E.N.S. / Added

              225K Plays / / 61 Comments

              This is a projection mapping project we've been working on for about a month as of uploading. It's a user interface for Serato Scratch Live that is vinyl rotation reactive, as well as sound reactive, and makes it possible to mix using Serato without having to look at your computer screen whatsoever. This production by Bruce Lott & Mark Morris Idea pioneered by MrBeeGee/CyrusBuk: vimeo.com/user7759973/videos http://www.youtube.com/user/cyrusbuk Song by Mark Morris For more projects visit: Facebook.com/E.N.S.Beats

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              • App Switcher Promo: Multitasking Redesign for iOS

                01:01

                from Jesse Head / Added

                362K Plays / / 52 Comments

                Want to see what this concept would look like on your iPhone 5? Watch this demo video on your device: http://vimeo.com/jessehead/appswitcherdemo This is a quick demonstration of an iOS switcher concept, aiming to bridge the gap between app switching and multitasking. For more information, I've posted my thoughts on my blog (http://jessehead.co/blog/2013/03/20/ios-app-switcher-concept-multitasking-redesign/), describing the kind of decisions that went into this design concept. If you're feeling extra generous, please take a second to share this with your friends... would really appreciate it!

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                • Building Maya Interfaces with Python: Video One

                  35:38

                  from Jeremy Ernst / Added

                  15K Plays / / 50 Comments

                  I wanted to test the waters a bit and see if people would be interested in a video series dedicated to building UIs in Maya with Python.This is the first video in the series and I would like to continue getting into more difficult UI challenges as we go along. I hope it is informative and if you're interested in seeing more, please let me know! Thanks!

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                  • 'Stand Up' Mac Dock Mockup

                    01:17

                    from Keith Lang / Added

                    19.7K Plays / / 48 Comments

                    A mockup of a proposed slight improvement to how the Mac Dock works when accepting dragged-on files. Made in Quartz Composer

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                    • DepthJS

                      01:23

                      from Fluid Interfaces / Added

                      488K Plays / / 41 Comments

                      Kinect + Computer Vision + Javascript DepthJS is a web browser extension that allows any web page to interact with the Microsoft Kinect via Javascript. Find out more at http://depthjs.media.mit.edu Navigating the web is only one application of the framework we built - that is, we envision all sorts of applications that run in the browser, from games to specific utilities for specific sites. The great part is that now web developers who specialize in Javascript can work with the Kinect without having to learn any special languages or code. We believe this will allow a new set of interactions beyond what we first developed. DepthJS is open source under the AGPL license. http://github.com/doug/depthjs Created by (in alphabetical order) Aaron Zinman - http://web.media.mit.edu/~azinman Doug Fritz - http://www.dougfritz.com Greg Elliott - http://gregtelliott.com Roy Shilkrot - http://www.morethantechnical.com/ We are students in: Fluid Interfaces Group - http://fluid.media.mit.edu Information Ecology Group - http://eco.media.mit.edu

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