1. mcjawn-issue-2-title o o

    00:11

    from thom venier / Added

    8 Plays / / 0 Comments

    Opening screen for digital magazine interface.

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    • City of Seattle Visual Identity

      00:33

      from Arlinda Lalaj / Added

      44 Plays / / 0 Comments

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      • Cherry

        01:02

        from drulyfadpro / Added

        91 Plays / / 0 Comments

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        • Forge Conference 2014

          01:41

          from Forge Conference / Added

          400 Plays / / 1 Comment

          On September 26th, 2014 designers, developers, and product people from around the U.S. came together in Philadelphia, PA to learn the story behind some of the web’s most loved brands, products, and experiences. We listened to some of the industry’s brightest folks talk about the things they feel the most passionate about. We learned how to bring internal stakeholders together, how UX in gaming can provide new perspectives to traditional web processes, and how we as an industry are collectively experiencing first-hand, the digital revolution.

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          • Flash Portfolio Groove by Omni Sound Productions

            01:30

            from Manifest_1 / Added

            1 Play / / 0 Comments

            Video Portfolio created in Flash. Unraveling the design thought process...

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            • Jane R. Guthrie - Fidelity and the Art of Persuasion: How to Successfully Sell Your UX Vision

              17:10

              from Midwest UX / Added

              82 Plays / / 0 Comments

              So you have a killer idea and you are ready to sell through your UX vision. You’ve got various internal and external stakeholders that you need to get on board. They have varying levels of technical savvy and involvement. But in a world of cross-channel experiences with an ever-growing number of touchpoints, communicating a vision can be a challenge. In this session we’ll cover the key ingredients you’ll need to sell a UX vision. We’ll examine ways to craft your UX deliverables so that they tell a story in a way that clearly communicates your vision. We’ll discuss the importance of selling the vision to your internal team as well as your external audience. We’ll touch on how to adjust the fidelity of deliverables based on an audience’s needs and expectations in order to make sure that the presentation elevates the content of the work. And we’ll explore tools and techniques to make deliverables fun, engaging and memorable. You’ll leave the session feeling more empowered to tell your story by understanding how to present a suite of deliverables that are more than the sum of their parts.

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              • Wren Lanier - Designing on the Z-Axis

                32:56

                from Midwest UX / Added

                230 Plays / / 0 Comments

                No matter what screen size you’re designing for, multi-layered experiences are an important part of every designer’s toolbox. Flat may be trendy, but depth is where it’s at. The z-axis is a simple way to talk about designing up and down, creating interfaces out of layers that move independently of one another. We’ll look at innovative ways to combine layers and transitions to solve tricky UI problems, and discuss why it’s time for interaction design to embrace all three dimensions.

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                • Allen Alexis - Feeling Numb

                  03:43

                  from cquence / Added

                  13 Plays / / 0 Comments

                  Musikvideo 2012 Konzept, Illustration und Animation by C'quence Visual Production www.cquence.at Allen Alexis: http://www.allenalexis.com/ Label: www.lamblane-records.com

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                  • THE LUNAR SHOPKEEPER SUGGESTS

                    01:45

                    from JAMIE VINCENT / Added

                    165 Plays / / 1 Comment

                    A work by Jamie Vincent Gillespie and Brain Sweeney The Lunar Shopkeeper Suggests is an experimental fashion film using film and kinect camera combining the languages of photography and 3D data visualization. This hybrid computer graphics and video format allows for a storytelling medium at once digitally synthesized and photo real.

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                    • The red house

                      00:28

                      from Bianca Razzetti / Added

                      20 Plays / / 0 Comments

                      3D animation from a 2D picture. Softwares: Photoshop + AfterEffects

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