1. UeberTage2011: Holger Schoenberger with "BA_Volume & BA_Fluid Shaders" (German)


    from Oliver Weingarten Added 1,481 19 3

    Holger Schoenberger talks about "BA_Volume & BA_Fluid Shaders" at the "SOFTIMAGE|ÜberTage 2011" usermeeting in Siegen/Germany in August 2011. German language. visit:…

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    • UeberTage2011: Eric Mootz with "Aktuelle Entwicklungen" (German)


      from Oliver Weingarten Added 1,037 28 2

      Eric Mootz talks about his current software developments at "SOFTIMAGE|ÜberTage 2011" usermeeting in Siegen/Germany in August 2011. German language. visit: www.softimage-uebertage.de

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      • High Detail emFluid "steam"


        from Anthony Martin Added 1,100 18 6

        Continuing to experiment with emFluid/ba_fluid. This was an exercise to see how detailed I could the fluid sim. I began to run out of memory with this one, even after increasing the memory limit inside…

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        • Technical experiment


          from Anthony Martin Added 459 3 0

          Just a technical experiment to test something out.

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          • emFluid and BA_Fluid explosions


            from Anthony Martin Added 1,163 23 0

            More of the same, but this time with added colour! It took a while but I sort of figured out how to colour the output of the BA_Fluid shader. What I found useful was having two gradients - one for…

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            • emFluid and BA_Fluid for Softimage


              from Anthony Martin Added 780 25 0

              There's quite a few of these knocking about: little tests of Eric's great emFluid being rendered with Binary Alchemy's alpha version of a voxel rendering shader, "BA_Fluid",…

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              • Render Volume Data With MentalRay


                from Mikhail Korovyansky Added 439 9 4

                rendering volume data test with VolumeNode for 3DSMax 2011x64 more info here: http://www.antiflash.net/volumenode/

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                • Flame


                  from YUJAEHO Added 1,454 8 0

                  // Flame // SOFTIMAGE ( ICE , Volume Shader )

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