1. Renault Fluence

    01:04

    from Andres Eguiguren / Added

    156 Plays / / 0 Comments

    Shot in Sao Paulo and Rio de Janeiro.

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    • Stathis Psomadellis Showreel 2015

      02:27

      from stacis psomadellis / Added

      26 Plays / / 0 Comments

      This is my showreel for the year 2015. It is still under construction...If u want to see more of my stuff, please visit my webpage www.stacis.weebly.com... Enjoy

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      • from rigging to animating in minutes

        01:21

        from C. J. Cow / Added

        203 Plays / / 1 Comment

        Put together a very basic UI for this modular rigging system recently so it could be handed off. Video shows a complete rig building process. features: rig modules include torso, limbs, tail, and etc. generates proxy mesh with predefined envelope/skin weights useful for GATOR/attribute transfer. built-in automatic IK-FK matching & seamless space switching. automatically distributed twisting & robber-hose limbs. Soft-IK to eliminate IK popping. No-flip IK legs (upvector always in front) The animation at the end was a direct action copy&paste from https://vimeo.com/38328750, applied to the rig created using this tool with no additional deformation refinement.

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        • Io sogno per me

          02:09

          from Mauro Ciocia / Added

          169 Plays / / 0 Comments

          A short movie in 3d animation produced by Due Monete for the project "Io Sogno Per Me"

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          • Draper

            01:04

            from Mikko Lahti / Added

            34 Plays / / 0 Comments

            There were like 7 different characters in this campaign... This was one of them,

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            • Dexter

              01:04

              from Mikko Lahti / Added

              44 Plays / / 0 Comments

              This was pretty nice project. I did the modeling and lighting/rendering in Softimage Arnold.

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              • Hijacker / Kaappari Making of

                04:20

                from Mikko Lahti / Added

                364 Plays / / 0 Comments

                Hijacker feature film from 2013. I created semiautomatic landscaping system for this which uses national land survey data. you can get Heightmaps and matching IR/photo data tiles from their database.(6km x 6km tiles) Those IR maps were then processed to extract RGB mask of forest areas, water areas and flat areas. Then some ICE scattering and shader building using those rgb maps as a good starting point. Other responsibilities were some volumetric stuff, modeling the airplane and lighting/rendering almost all of the ~60 shots. Softimage, Arnold and Mental Ray was used.

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                • SUB

                  00:06

                  from Mikko Lahti / Added

                  357 Plays / / 0 Comments

                  Ident for SubTV. Softimage ICE system and rendered in Arnold

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                  • Mountain testing

                    00:10

                    from Mikko Lahti / Added

                    134 Plays / / 0 Comments

                    Few hour test from scratch which turned out ok. Mountain model from World machine and tree scattering in Softimage ICE. Rendering in Arnold.

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                    • Fake Productions/Kennel/Sonera F1

                      00:30

                      from Mikko Lahti / Added

                      114 Plays / / 0 Comments

                      Some recent stuff from Fake Did the whole backround environment in Softimage. Pretty simple ICE scattering system with millions of very highpoly pines. You can find every needle in there. Snow simulations are from Houdini. Pretty basic fluid sim and my first Houdini project... No turning back :) Everything rendered with Arnold in Softimage.

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                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."