1. SKYLINE / Volumetric Effects / 2010

    01:22

    from Bionic Primitive Added

    I designed a variety of volumetric fluid effects using 3dsMax and FumeFX. The most challenging of which was the spaceship crashing into earth; it was difficult to get the simulation speed slow enough…

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    • Research and Development / Water Splash / 2010

      00:17

      from Bionic Primitive Added

      Developed a method of doing large water splashes using Realflow and Krakatoa.

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      • The Day the Earth Stood Still / Particle Swarm / 2008

        00:45

        from Bionic Primitive Added

        Used Maya particles and Stroika to create the swarming alien locust effect. Also did sparks and dust. It was challenging to make the swarm react to the missile detonations. Stroika made it all possible.…

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        • Jonah Hex: Explosions

          00:37

          from Bionic Primitive Added

          Two effects shots for Jonah Hex. I shattered and exploded buildings, did pyroclastic fluid effect R and D as well as water explosion effect. Used 3dsMax with RayFire for shattering and rigid body…

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          • DEMO REEL / 2007 / Zack "Detox" Judson

            03:08

            from Bionic Primitive Added

            Film Effects demo reel for Zachary Judson from 2007, right after I finished doing a majority of the blood for 300. Includes work from 300, The Day After Tomorrow, Aeon Flux, X-Men 3, The Fog, Constantine,…

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            • SKYLINE: Creature Slime and Liquid Effects

              01:07

              from Bionic Primitive Added

              I made slime dripping from the creatures' mouth and liquids pouring from the smashed vehicle. Effects created with Realflow and rendered in Maya with the Mental Ray render Toolkit.

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              • Skyline: Siren Light Effect

                01:40

                from Bionic Primitive Added

                The task was to design an effect for falling energy orbs that land and blossom into the siren light (which draws in the human prey for abduction by the spaceships). I used Maya for the base animation…

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