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  1. MODO: Efficient baking

    01:09

    from Foundry Added 1,563 8 0

    Review your textures as you bake, and watch them refine progressively; tweak settings and make surface changes without waiting for a final render; store bake-related parameters for reuse with different…

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    • MODO: Camera and projection tools

      04:30

      from Foundry Added 2,661 23 0

      MODO’s advanced tools for virtual camera creation and digital matte painting are perfect for set extensions and product placement shots, while the spherical camera rig lets you work with 360°…

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      • MODO 10 Series: WYSIWYG

        01:18

        from Foundry Added 14.5K 20 0

        MODO 10 delivers a WYSIWYG asset creation experience for games and VR authoring that lets you work in context. The advanced viewport has received several significant updates. The addition of image-based…

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        • MODO 10 Series: Streamlined export to games engines

          01:06

          from Foundry Added 7,202 15 0

          MODO 10 delivers significant improvements in its export capabilities and workflows. Now you can more easily and reliably transfer assets between MODO and Unity or Unreal. With the new Material import…

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          • MODO 10 Series: Real-time content creation workflows

            01:11

            from Foundry Added 11K 27 0

            MODO 10 offers workflows and refinements specifically targeted at artists creating content for real-time applications. Whether you are creating assets for games or VR experiences, the Game Tools layout…

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            • MODO 10 Series: FBX enhancements

              01:07

              from Foundry Added 6,374 12 0

              A new FBX 2015 plug-in offers support for the widely-used FBX 2014 format, delivering better compatibility with popular real-time engines. We have also included a number of enhancements with this…

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              • MODO 10 Series: Everyday tools made better

                01:06

                from Foundry Added 11.3K 18 0

                MODO 10.0 continues to improve the tools you use everyday—from modeling, to texturing, to painting, to dynamics, to color selection. For example, the vertex map painting toolset now offers a…

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                • MODO 10 Series: Enhanced UV and UDIM workflows

                  01:01

                  from Foundry Added 7,334 16 0

                  MODO 10.0 further refines UV and UDIM workflows that can be tedious in other applications. A new wizard dramatically simplifies the process of creating UDIM image sets that appear in the shader tree…

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                  • MODO 10 Series: Enhanced control of normals

                    00:54

                    from Foundry Added 8,041 13 0

                    MODO 10.0v1 is all about making complex asset-creation tasks easier. Our new vertex normal tools allow you to explicitly manipulate vertex normals to control shading smoothness on low-polygon assets.…

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                    • MODO 10 Series: Efficient baking

                      01:09

                      from Foundry Added 7,764 16 1

                      MODO delivers a high-efficiency texture baking workflow that lets you easily transfer lighting and shading details to your real-time assets using automated steps. For more information, visit: http://ow.ly/10gsbn

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                      • Softimage to MODO: Using the MODO interface

                        09:13

                        from Foundry Added 928 2 0

                        In this lesson we will learn the conventions of the MODO interface and talk about how the different areas correspond to the familiar Softimage interface. To find out more about MODO, visit: http://ow.ly/Yl5og Download…

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                        • Softimage to MODO: Working with mesh items & components

                          11:33

                          from Foundry Added 311 1 0

                          In this lesson we will learn about MODO’s unique and flexible method for working with polygon geometry. To find out more about MODO, visit: http://ow.ly/Yl5og Download the course assets: http://bit.ly/2bxlx2D

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