Helga Mantra Rendertests

Helga Mantra Rendertests

Timm Wagener

Rendertests of our photogrammetry assets with Houdinis renderer Mantra.

Engine: Raytracing (in pbr mode with compute lighting nodes)

Diffuse BRDF: Ashikhmin diffuse and pbrdiffuse (for rough surfaces)

Reflectance BRDF: GGX

Additional SSS for wood.

Energy conserving all the way.

Render as is, no comp on these.

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