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  1. Make It


    from IDEO.org Liked 19.9K 24 0

    To learn more about making it, check out http://www.designkit.org/mindsets/2

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    • 5 Killer Canon Lenses. SMAPP Series (2012)


      from stillmotion Liked 299K 1,438 33

      When we're first starting out, it's easy to use the same lens over and over again. But putting story first means catering every choice you make to your story and your shoot, and that means…

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      • Wanderers - a short film by Erik Wernquist


        from Erik Wernquist Liked 6.4M 41.7K 1,327

        For more information and stills gallery, please turn to: www.erikwernquist.com/wanderers For youtube version, please turn here: https://www.youtube.com/watch?v=YH3c1QZzRK4 ----- UPDATE: For anyone…

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        • Rain City Redemption (Episode One)


          from William Cornell Liked 80.6K 540 15

          Pete Carroll came to the Seahawks in 2010 as an epically successful college coach with a mediocre NFL head-coaching résumé and a whole country wondering how he was going to bridge that gap.

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          • Bret Victor - Inventing on Principle


            from CUSEC Liked 663K 6,023 171

            Bio: Bret Victor invents tools that enable people to understand and create. He has designed experimental UI concepts at Apple, interactive data graphics for Al Gore, and musical instruments at Alesis. For…

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            • Wilson Miner - When We Build


              from Build Liked 110K 2,296 52

              “We shape our tools and our tools shape us.” As more of the tools we live with every day become digital instead of physical, our opportunity – and responsibility – as…

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              • Connecting


                from Microsoft Design Liked

                What is interaction design? As technology advances, the way we communicate evolves. But it’s important not to lose ourselves and focus on enabling natural interactions.

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                • HCI440 Real World Project - Usability v.s. Playability - by Jinghui Cheng


                  from Jinghui Cheng Liked 96 4 8

                  Usability v.s. Playability -- Marrying HCI and Game Design References: 1. Barr, P., Noble, J., and Biddle, R. Video game values: Human-computer interaction and games. Interacting with Computers…

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