or cancel
  1. Rolling, smoking a cigaret and a glass of water (offscreen)


    from frankie zafe Added 57 1 0

    Made with code developed during programming courses at ERG in 2016. https://bitbucket.org/frankiezafe/erg-2016

    + More details
    • DC 2017-08-16 23-05-17 - shape progression


      from frankie zafe Added 21 0 0

      This video shows the results of the straight skeleton algorithm implemented in c++, with polygon evolution in white and relation between the steps as a hierarchy. Still buggy... Development log of…

      + More details
      • DC 2017-05-31 - better algorithm


        from frankie zafe Added 146 6 0

        This video demonstrate the possibilities of the shrink process in the current version of the code. Visual syntax: * left polygon is the original shape to shrink; * result of the process is…

        + More details
        • DC 2017-05-19 - the not yet perfect straight skeleton algorithm


          from frankie zafe Added 37 3 0

          This video demonstrate the implementation of the straight skeleton algorithm as explained by Peter Palfrader in the today status. See http://frankiezafe.org/index.php?title=WorkUnit:Disrupted_Cities_-_road_network#shrinking…

          + More details
          • DC - 2017-03-23 22-36 - road map deformation


            from frankie zafe Added 106 0 0


            + More details
            • DC - 2017-03-03 22-20-50 - fly throungh


              from frankie zafe Added 82 0 0

              First navigation across 2 isles. http://polymorph.cool/?p=898

              + More details
              • polymorph example.pd


                from frankie zafe Added 555 0 0

                Quick demo of the edition & release mode in polymorph. The sound has not been recorded. More info here: polymorph.cool/?p=769

                + More details
                • polymorph example.skeleton


                  from frankie zafe Added 349 13 0

                  Demo of skeleton debugging and manipulation in polymorph engine. Each bone can be access easily and modified "manually". The small animations are just interpolations between current and…

                  + More details
                  • Bouctje python node for sverchok


                    from frankie zafe Added 151 1 0

                    Little (glitchy) video showing how to use the sverchok python node with Bouctje-basis.py and generate custom version of the great furniture. This script has been developped during the blender-brussels…

                    + More details
                    • polymorph - example.glitch


                      from frankie zafe Added 862 7 0

                      Demo of the polymorph engine loaded with 2 post-processing shaders (playing with my toy). Rotation of the 3d object is done manually, clean-up of background and horizontal/vertical effect are triggered…

                      + More details
                      • polymorph - installation log


                        from frankie zafe Added 16 1 0

                        Ever wonder what is the visual environment of a programmer? This is the video log of the polymorph engine installation on a fresh linux install. specs: * xubuntu 16.04 64bits (running in a VM) *…

                      • Pattern maker


                        from frankie zafe Added 243 4 0

                        This video illustrate a processing.org sketch i'm working on for one of my course at school. The course will consists to work with ... patterns, you've got it! The 3 textfields at the top…

                        + More details

                        Browse Videos

                        Videos frankie zafe

                        Here are all of the videos that frankie zafe has uploaded to Vimeo. Appearances are videos that frankie zafe has been credited in by others.

                        Also Check Out