Martin McBain


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Video games developer with over 20 years experience, including both lead cinematic animator and 3d visual artist positions. A passion for visual storytelling and animation has facilitated a career in directing and producing cinematic cut-scenes for many prestigious gaming titles.

Working with many high profile and talented actors in motion capture, I direct both full body and facial capture shoots - ranging from stunt and combat to dialogue performance.


  1. Manuel Torres Pineda