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  1. GHPhysXRigidBodyVault

    00:06

    from [uto] Added 626 3 2

    realtime rigid body simulation for grasshopper. Dynamic and static objects with playback. More to come soon.

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    • ARM | Additive Robotic Materialization

      04:18

      from [uto] Added 1,299 30 1

      How can one create new figuration within the interface of robotics with an unpredictable material? METHOD C2H3NaO2 • 3H2O Acetic acid sodium salt ABB IRB2600 robotic arm Using sodium…

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      • Urban Field | Adaptive Urban Fabric

        02:20

        from [uto] Added 1,737 33 0

        [uto] Ursula Frick and Thomas Grabner “Our modern times are unimaginable without planning. The growth of settlements and cities is so tempestuous that a slow process of adaptation is no longer…

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        • GH PhysX

          00:50

          from [uto] Added 5,545 45 4

          Grasshopper implementation of PhysX by NVIDIA - Rigidbody Simulation in real time inside Grasshopper. PhysX is a physics solver from NVIDIA which can calculate at software or hardware basis (GPU)…

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          • GH2Ecotect

            02:31

            from [uto] Added 9,889 59 3

            live data feeding from GH to Ecotect (custom GH components) import mesh geometry - setup project (location,date,time,....) - calculate incident solar radiation levels - export attribute data to GH

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            • genotype 01_bird's eye view

              00:21

              from [uto] Added 3,574 16 3

              parametric urbanism - current work @ studio experimental architecture.hochbau Patrik Schuhmacher test setup with attractors to generate different typologies

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              • genotype 01

                00:21

                from [uto] Added 4,163 14 3

                parametric urbanism - current work @ studio experimental architecture.hochbau Patrik Schuhmacher test setup with attractors to generate different typologies green - courtyard , violet - eccentric…

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                • streamline-branches

                  00:20

                  from [uto] Added 3,180 11 0

                  combining streamlines with the theory of network branches and the generation of emergent structures (trails)

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                  • cage streaming

                    00:20

                    from [uto] Added 1,963 3 0

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                    • "endless house T8"

                      00:17

                      from [uto] Added 688 3 0

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                      • streamlines_obstacles

                        00:07

                        from [uto] Added 1,395 5 1

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                        • streamlines v2

                          00:10

                          from [uto] Added 280 1 0

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