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  1. Rat Animatic


    from Michael Cachuela Liked 334 7 0

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    • MODO


      from The Foundry Liked 128K 218 2

      Brad Peebler of The Foundry explains his vision of MODO, the next generation of 3D content creation.

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      • Motion Control Tutorial


        from Mark Roberts Motion Control Liked 4,255 51 0

        www.mrmoco.com This motion control tutorial is the most comprehensive, simple to understand explanation of what motion control is and how it is used in the TV and film industry. Over 25 mins you will…

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        • 5D: The future of Storytelling in Transmedia at FMX 2012


          from Dave Blass Liked 1,226 19 1

          5D presents: The Future of Storytelling in Transmedia 5D presents a transmedia track that looks at the ways in which world building enables new symbiotic relationships between the writer, director,…

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          • MARI 1.4 Introduction Video


            from The Foundry Liked 2,938 8 0

            MARI 1.4 Introduction video by Matt Brealey at The Foundry Ogre model: Gio Nakpil. Ogre texture: Justin Holt. HDR Image: Scott Metzger For more information on MARI go to our product page http://www.thefoundry.co.uk/products/mari/

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            • MARI 1.4v3 New Features Video


              from The Foundry Liked 23.3K 64 4

              This 2 minute video showcases the great new features now available in MARI 1.4v3.

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              • 3D Full Body Scanning


                from Lee Perry-Smith Liked 71.6K 214 25

                Video showing some 3D Scans from IR's 1st prototype Full Body Capture system. 42 Canon DSLR's, Single Shot, 0.01 Capture time. 360 Degrees, 72 Megapixels of Colour Texture Information per…

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                • Jerkface Sculpting Progress


                  from Chris Covelli Liked 1,081 4 1

                  Just a short video showing the sculpting progress of our demo character, Jerkface

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                  • Fabric Engine PYSG - Data Libraries


                    from helge mathee Liked 2,696 30 0

                    This video demonstrates a powerful new feature of the Fabric Engine Python Scene Graph - data libraries. Together with data parsers such as Alembic and FBX data libraries provide a extremely fast…

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                    • modo 601: FBX Export Skinned Character


                      from Wes McDermott Liked 3,360 23 1

                      In this video I showcase the simple process of exporting a skinned character from modo to Unity 3D via FBX. In a previous video, I showed my process of creating a bind skeleton and deleting the…

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                      • Webinar: Houdini in Games


                        from Go Procedural Liked 6,056 43 1

                        Modern game engines are capable of handling more high quality assets than ever before which can stretch a game studio’s resources to the max. Learn how you can create more game art and work…

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                        • Markerless Facial Motion Capture Tech Demo


                          from Dynamixyz Liked 1,452 21 1


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