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  1. Autodesk Maya 2016 Bifrost Procedural Effects Platform


    from Igor Zanic / Liked

    1,111 Plays / / 20 Comments

    For more videos visit: igorfx.com/bifrost2016/ Bifröst in Maya 2016 includes a number of feature additions and enhancements New adaptivity features have been integrated into the Bifröst…

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    • Houdini Fracturing -> Unreal Engine 4


      from Steven Burrichter / Liked

      1,834 Plays / / 8 Comments

      Going step-by-step on taking a pre-made model, fracturing/simulating/baking out the results, and viewing them in Unreal Engine 4. The zip file can be obtained here: stevencburrichter.com/_DOWNLOADS/TUT_Fracturing.zip One…

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      • Drop movement solver


        from Druidl / Liked

        777 Plays / / 5 Comments

        This is my attempt to approximate the movement of a drop, based on an input curve and surrounding "static" drops. I consider the pscale, curvature and the sum of pscales that the drop has…

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        • IXOR - Chameleon R&D Video


          from IXOR / Liked

          1,599 Plays / / 4 Comments

          A CG Chameleon was part of our R&D for creating realistic animal / creatures with skin sliding, wrinkles and muscles. Hope you like this little lizard ! ..more and "hairy" animal work…

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          • Huge Explosion Hangar


            from carlos parmentier / Liked

            8,437 Plays / / 87 Comments

            Hangar destruction with huge explosion pyro, This time the explosion contains diferent pyro layers (explosion, shockwave, trails, smoke, mini shockwaves). Hangar destruction rnd: https://vimeo.com/122846710 Tutorial…

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            • Carlos Parmentier VFX Showreel 2013-2015


              from carlos parmentier / Liked

              5,189 Plays / / 87 Comments

              -0:06 - Highsea Boat, Fun project, Fluid sim, foam, splash, mist, shading, light, render, lookdev. -0:10 - Otherworld. Gisela Productions, Fix animation, shading, light, render, lookdev, rotoscopy,…

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              • Unreal Water Shader


                from Ivan Khmel / Liked

                637 Plays / / 1 Comment

                currently developing water shader in Unreal 4.7 that has both reflection, refraction, depth fog and transparency based on viewing angle.

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                • Crowds Path


                  from Go Procedural / Liked

                  2,192 Plays / / 1 Comment

                  This is a quick start tutorial for Houdini, a 3D animation and VFX software used for feature films, commercials and video games. To learn more and to access a free learning edition, go to http://sidefx.com.

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                  • Hangar destruction RNDs


                    from carlos parmentier / Liked

                    1,651 Plays / / 27 Comments

                    Weekend free time simulation!, just doing diferent stuff with destruction, enough water for now :), so here is all i did of today, hangar made with 3dsmax, imported into houdini and using constraint…

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                    • Making of World of Warships: Closed Beta Trailer


                      from RealtimeUK / Liked

                      5,050 Plays / / 13 Comments

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                      • Marvelous Designer Custom Avatar from 3D-Scan Tutorial


                        from Neo307 / Liked

                        2,614 Plays / / 0 Comments

                        You will learn how to extract standard Marvelous Designer avatar, wrap it around a 3D-scan and import it back recalculating underlying skeleton and skinning so that the custom avatar represents body…

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                        • Dragon 2 : Ice Blast


                          from Lucas Janin / Liked

                          1,577 Plays / / 12 Comments

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