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  1. Unreal Water Shader


    from Ivan Khmel Added 1,001 36 2

    currently developing water shader in Unreal 4.7 that has both reflection, refraction, depth fog and transparency based on viewing angle.

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    • Rambo Raccoons


      from Ivan Khmel Added 88 2 0

      Global Game Jam 2015 http://globalgamejam.org/2015/games/rambo-raccoons

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      • Maxwell Render


        from Ivan Khmel Added 221 0 0

        This is a logo render I did a while ago. The rendering was done in Maxwell, the scene was set up in Maya. Was really simple to set up with Maxwell shaders.

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        • Legend Live Intro


          from Ivan Khmel Added 62 0 0

        • Building Collapse Final Break Down


          from Ivan Khmel Added 5,056 138 18

          This is a PDI simulation with fluids and some particles instances. The model was created from a single photo found on the internet. Modeled with the help of Image Modeler only to place locators…

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          • Building Collapse


            from Ivan Khmel Added 3,894 77 11

            Work in progress at the moment

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            • VFX Reel Feb 2013


              from Ivan Khmel Added 748 34 2

              compilation of my recent FX work/posts. ivan_khmel@hotmail.com +64212302512

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              • Horse Running Through Water Naiad Breakdown


                from Ivan Khmel Added 7,363 179 12

                My very first play test using Naiad. Amazing software when you get your head around it and I'm still learning at the moment. All the liquid simulation done in Naiad. All Rendering done in Maya…

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                • work in progress maya fluid explosion 20 playblasts


                  from Ivan Khmel Added 2,638 149 17

                  experimenting with emitting fluids from particles and dissipation and clearing of smoke.

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                  • DMM Rubber R&D


                    from Ivan Khmel Added 1,939 111 13

                    Maya, VRay, DMM Rubber Tire Test.

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                    • Freeze Effect Breakdown


                      from Ivan Khmel Added 5,868 328 10

                      Freeze Effect Breakdown Using Maya, Particle Instance, Particles, Fluids, and Mental Ray.

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                      • explosion fluids tests


                        from Ivan Khmel Added 386 6 0

                        Changing the amount of heat released and temperature buoyancy. base res at 140 scale 35 35 35 More coming.

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                        Videos Ivan Khmel

                        Here are all of the videos that Ivan Khmel has uploaded to Vimeo. Appearances are videos that Ivan Khmel has been credited in by others.

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