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  1. REEL 2016

    01:55

    from Michael Tan Liked 2,070 83 2

    This reel is a collection of work from 2012 - 2016, a mixture of commercial work, music promos and personal work. Most of the work has been produced whilst living in Berlin. Music and sound design. http://kuedo.co.uk Typeface…

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    • betweenConstraintSop

      04:10

      from Andrulis Vitalik Liked 763 95 5

      Hi everyone, it's the first version of my BetweenConstraint tool. It allows create constraint between pieces and clusters. It needs more work before it can be considered but I'm sure that…

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      • Houdini Custom Cloth Solver

        01:20

        from Matthew Puchala Liked 513 87 8

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        • Hair Houdini

          00:40

          from Amin Sadeghvand Liked 372 18 0

          www.AminCgi.com Amincgi@gmail.com

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          • NYC FLOW | Tests

            00:18

            from Danil Krivoruchko Liked 3,629 267 3

            Proof-of-the-concept tests for NYC FLOW project https://vimeo.com/175540110 Open source code by Manuel Ruder, Alexey Dosovitskiy and Thomas Brox https://github.com/manuelruder/artistic-videos

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            • crystals

              00:05

              from Toadstorm Inc Liked 827 57 1

              making gross things with noise. houdini 14, some noise textures and CHOPs

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              • houdini sdf advection

                00:06

                from Toadstorm Inc Liked 1,104 59 2

                PIIIIIIIIGS IIIIIIIIN SPAAAAAAAAAACE

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                • RISE | Visual Effects Studio

                  03:28

                  from Go Procedural Liked 9,702 97 3

                  Andreas Giesen and Simon Ohler talk to SideFX about Houdini and the RISE Visual Effects Studio pipeline - including discussion about their recent work on The Man From UNCLE and Captain America Civil War.

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                  • Sand Test

                    00:09

                    from imoh3n Liked 2,363 128 10

                    Simulation and render with Houdini.

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                    • Houdini Bullet RnD

                      00:52

                      from Graham Matthew Collier Liked 4,852 202 15

                      Some of my initial bullet RnD in Houdini. Breaking Walls, Breaking Wood, Breaking Balls, you know the kind of stuff!!! :)

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                      • Houdini 14 - Position Based Dynamics RnD

                        00:25

                        from Graham Matthew Collier Liked 23.9K 469 39

                        Simulations using openCL mode on a Quadro K4000. For the snow I converted particles to a Volume using Volume Rasterize Points and rendered in Mantra with a Volume Shader, I used default grains and…

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                        • Houdini Flip Curve Force

                          00:04

                          from Myke Liked 3,195 184 15

                          Some research using Pop Curve Force with flip to make a liquid flow.

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