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  1. REEL 2016


    from Michael Tan Liked 2,070 83 2

    This reel is a collection of work from 2012 - 2016, a mixture of commercial work, music promos and personal work. Most of the work has been produced whilst living in Berlin. Music and sound design. http://kuedo.co.uk Typeface…

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    • betweenConstraintSop


      from Andrulis Vitalik Liked 763 95 5

      Hi everyone, it's the first version of my BetweenConstraint tool. It allows create constraint between pieces and clusters. It needs more work before it can be considered but I'm sure that…

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      • Houdini Custom Cloth Solver


        from Matthew Puchala Liked 513 87 8

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        • Hair Houdini


          from Amin Sadeghvand Liked 372 18 0

          www.AminCgi.com Amincgi@gmail.com

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          • NYC FLOW | Tests


            from Danil Krivoruchko Liked 3,629 267 3

            Proof-of-the-concept tests for NYC FLOW project https://vimeo.com/175540110 Open source code by Manuel Ruder, Alexey Dosovitskiy and Thomas Brox https://github.com/manuelruder/artistic-videos

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            • crystals


              from Toadstorm Inc Liked 827 57 1

              making gross things with noise. houdini 14, some noise textures and CHOPs

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              • houdini sdf advection


                from Toadstorm Inc Liked 1,104 59 2


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                • RISE | Visual Effects Studio


                  from Go Procedural Liked 9,702 97 3

                  Andreas Giesen and Simon Ohler talk to SideFX about Houdini and the RISE Visual Effects Studio pipeline - including discussion about their recent work on The Man From UNCLE and Captain America Civil War.

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                  • Sand Test


                    from imoh3n Liked 2,363 128 10

                    Simulation and render with Houdini.

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                    • Houdini Bullet RnD


                      from Graham Matthew Collier Liked 4,852 202 15

                      Some of my initial bullet RnD in Houdini. Breaking Walls, Breaking Wood, Breaking Balls, you know the kind of stuff!!! :)

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                      • Houdini 14 - Position Based Dynamics RnD


                        from Graham Matthew Collier Liked 23.9K 469 39

                        Simulations using openCL mode on a Quadro K4000. For the snow I converted particles to a Volume using Volume Rasterize Points and rendered in Mantra with a Volume Shader, I used default grains and…

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                        • Houdini Flip Curve Force


                          from Myke Liked 3,195 184 15

                          Some research using Pop Curve Force with flip to make a liquid flow.

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