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  1. Crowd and Bullet R&D

    00:26

    from Kris Maevskaya Liked 1,797 169 9

    I've made this crowd R&D using Houdini crowds. The agents follow a logic to detect danger and then escape based on their level of panic. The agents detect rocks and the probability of being…

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    • Houdini tutorial: geometry based vectorfield shaping for smoke simulations with vex

      38:15

      from Stefan Sietzen || Visuality Liked 3,815 296 11

      So here is my first tutorial. Hope it's understandable! About the the rendering: I used Redshift for this, an AMAZING Gpu renderer that rendered this scene with GI in less than on hour on my…

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      • What's New in Houdini 16 Amarok

        05:51

        from Go Procedural Liked 51K 954 96

        At the Houdini 16 Launch event held at Rich Mix in London, SideFX is previewing a wealth of new features, including: a new network editor, viewport radial menus, booleans, terrain generation, auto-rigging…

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        • Sucky Zombies

          00:20

          from jason Liked 774 103 7

          Playing around with the new suction fluid tool in Houdini 16, I was really pleased SideFx included it in their launch presentation. The sim is around 20million particles. rendered as points, no whitewater. The…

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          • Introducing Baby Nezha!

            00:54

            from Tippett Studio Liked 697 35 1

          • BvS Before & After

            11:51

            from Cruel Films Liked

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            • Study FE : FeatherTool

              01:46

              from TKCM Liked 162 19 0

              I tried making a feather tool referring to Feather System published by Psyop at 2016 Fabric Engine Users Group. https://vimeo.com/176941294 Thank you for sharing the information.It became a good…

            • Wild Bricks - Houdini

              00:19

              from John Stewart Liked 800 128 6

              A short video all about bricks. I just wanted to try out a few solver combos in Houdini.

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              • SideFX Houdini Heightfield Terrain Demonstration

                01:00

                from Alexander Dracott Liked 1,029 98 6

                This project was created for SideFX to help demonstrate their new heightfield terrain tools which are going to be released soon in Houdini 16. All terrain related textures (heightfield, masks, etc)…

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                • Fantastic Beasts and Where to Find Them VFX Breakdown by Rodeo FX

                  03:58

                  from Rodeo FX Liked 9,480 361 8

                  Rodeo FX delivered 126 visual effects shots for Fantastic Beasts and Where to Find Them, including many featured creatures and their environments, the magical reconstruction of a destroyed room, and…

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                  • VFX Games - The Art of Compositing

                    03:00

                    from Roy Peker Liked 264K 4,174 155

                    A short project that I have created that explains what is VFX and especially Digital Compositing. This project was made to showcase my skills alongside my creativity, I was responsible for all of…

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                    • GeoTracker. Upcoming Features Teaser

                      02:04

                      from keen Liked 2,860 68 1

                      GeoTracker is a Nuke plugin for model-based single view object and camera tracking. Download the plugin and demo materials here: http://www.nukepedia.com/plugins/3d/geotracker

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