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  1. All Things Fall - 3D printed zoetrope by Mat Collishaw


    from Sebastian Burdon / Liked

    157K Plays / / 67 Comments

    Artwork was designed by Mat Collishaw. It is based on "Massacre of the innocent" painting by Rubens. This is the 6th zoetrope I had a pleasure to work on. This 3D printed job took about…

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    • Dodoba (どどば)


      from Yon Hui / Liked

      83.6K Plays / / 75 Comments

      In the village of Dodoba, a toad must face trial over the murder of a frog. Here's my graduation film from CalArts!! Thanks to all my friends and family who supported me along the way!! Music…

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        from Alf Lovvold / Liked

        3,891 Plays / / 27 Comments

        Did a timelapse of appr.6hours work last Sunday - stretched over a few sitdowns. Getting close to completing the sequence, started rendering out final shots - yey! A few hires stills of the sequence…

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        • Battle Deadline


          from John Cody Kim / Liked

          87.2K Plays / / 83 Comments

          This is an art school where students bring their animation to life. In order to graduate each students must create an animated short within given amount of time. But meeting that deadline is not a…

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          • The Wave - Teaser Trailer


            from gimpVille / Liked

            Wave and landslide VFX by Gimpville Directed by Roar Uthaug Produced by Fantefilm

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            • Gradient Tracer for 3ds Max


              from Han Han Xue / Liked

              3,136 Plays / / 22 Comments

              A little particle flow data op I created. You can download it here: http://www.hanhanxue.com/gradient-tracer-for-3ds-max-particle-flow-data-preset/

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              • 3dsMax 2016 MCG DragBox


                from YCDIVFX / Liked

                1,238 Plays / / 3 Comments

                This was done to explain how the cache node works. http://www.ycdivfx.com

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                • Point transformation in Houdini


                  from Rohan Dalvi / Liked

                  6,243 Plays / / 27 Comments

                  This is a simple tutorial on how to transform or morph points from one object to another using VOPS and then adding additional details to make the final result more interesting. You can download…

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                  • Tao Wei 2013 Graduate Reel


                    from Victor Wei / Liked

                    3,190 Plays / / 20 Comments

                    Including some of my personal works and group projects as an FX Artist.

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                    • C++ Implementation of Delta Mush for Softimage 2015


                      from Guillaume Baratte / Liked

                      1,577 Plays / / 13 Comments

                      This is a C++ implementation of the Ice Nodes made by Miquel Campos. Thanks a lot for searching his work that help me to write this plugins. A just add the possibility to control the Delta Mush…

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                      • DinaFoxx II Titles


                        from Jaclyn Stauber / Liked

                        1,463 Plays / / 1 Comment

                        Dina Foxx II Titles Client: ZDF/ Neue Medien Agency: Teamworx Production Company: UFA Fiction Director: weareflink Producer: Andreas Lampe Creative Lead: Martin Hess CG Artists: Philipp von…

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                        • Nuke RenderThreads


                          from Timm Wagener / Liked

                          1,909 Plays / / 0 Comments

                          renderthreads is a Python package that enables easy per-frame command-line multithreaded rendering for the popular compositing application Nuke. Make the most out of a single license. The nuke…

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