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  1. Facial Tracking with Boujou and Maya

    37:18

    from Digimatik / Liked

    5,941 Plays / / 1 Comment

    Follow along as we explore the fundamentals of facial tracking in this step-by-step guide to understanding the workflow between Boujou 5 and Maya 2012. Boujou 5 Tutorial: http://www.vicon.com/boujou/downloads/ Maya…

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    • Distraction

      10:07

      from Stephen Schuster / Liked

      34.4K Plays / / 73 Comments

      A young writer. A prostitute. An old desert motel. All stories need an ending and all endings need a beginning. "Distraction" is a short film noir that focuses on the fragile psyche of…

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      • ColourBleed | Short Film

        08:37

        from mFoka / Liked

        138K Plays / / 54 Comments

        A young girl, creative and idealistic, dreams of brighter days in a forgotten Eastern European city. Her fate is inextricably sealed when she crosses paths with a scheming, and enigmatic old woman,…

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        • ABE

          08:22

          from Rob McLellan / Liked

          320K Plays / / 189 Comments

          Copyright Zero-G Productions

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          • Steadicam Test

            04:05

            from Julio Quintana / Liked

            248 Plays / / 1 Comment

          • The Great Gatsby VFX

            03:58

            from Chris Godfrey / Liked

            My name is Chris Godfrey and I was the VFX supervisor on the film. Baz has graciously agreed to let us release this 'before and afters' reel to show our peer group the VFX work completed…

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            • Tune for Two (2011)

              02:41

              from alfa primo / Liked

              3M Plays / / 435 Comments

              An execution takes an unexpected turn... http://www.facebook.com/#!/pages/Primodrom-Produktion-AB/120778021339962

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              • I've fallen, and I can't get up!

                00:44

                from Dave Fothergill vfx / Liked

                2.5M Plays / / 236 Comments

                Crowd dynamics test using Miarmy for Maya. Shows the new servo force feature which allows struggling animation once the agent has become dynamic Rendered with Arnold

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