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  1. Maya Rigging: Dynamic/Manual Hair Setup


    from zeth willie Liked 16.7K 224 32

    A demo of setting up a single strand hair rig that can be animated as fully dynamic, fully manual or blending in-between the two. This technique is useful for hair stuff, tail stuff or other wiggly…

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    • Maya/Rigging: Pose Space Deformation


      from zeth willie Liked 5,785 85 11

      Going over the basics of what pose space deformation is and why you'd use it. The basic idea being to get accurately modeled corrective shapes for specific poses/deformations and hooking those…

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      • Maya/Rigging: IK to FK snapping, part 2


        from zeth willie Liked 4,762 88 10

        This is a three parter. . . a trilogy if you will (I love it when people say, "if you will"), about the basics of setting up an IK/FK snapping script that will correctly position your IK…

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        • Maya/Rigging: intro to IK-type spine setups part 1


          from zeth willie Liked 2,905 40 0

          Just a kind of overview about a couple of different ways to setup IK spine systems. Nothing too in-depth or step-by-step, but just to explain the gist of IK splines vs. ribbon-style setups. Part 1…

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          • MAYA TUTORIAL : Cartoon eyeLid rigging PT1


            from Marco Giordano Liked 11K 212 18

            In this first part of the tutorial we are going to create the basic structures of the eye rig if you liked it share it and subscribe to the channel! link to part 1: https://vimeo.com/66583205 link…

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            • Modular Rigging System - Overview


              from Wasim Khan Liked 1,368 83 6

              CreatureRigs Modular Rigging System (A Maya MEL scripts Package) is to create extensive, modular and robust creature rigs. This system has been used on numerous characters for various projects. It…

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              • Release v1 of Fuzz


                from Paul smith Liked 6,347 180 42

                Everything should be here https://www.dropbox.com/sh/6nuch8jhpyqpv2g/ApU5n3diBT?lst Please show me your renders! update.. Called it 'Fuzz' . Feathers to come, but I'm dropping…

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                • I can has language play: Construction of Language and Identity in LOLspeak


                  from Lauren Gawne Liked 51.6K 105 7

                  This presentation was given by Jill Vaughan and Lauren Gawne at the Australian Linguistics Society annual conference 2011. There is now a peer reviewed published version of the talk: https://digitalcollections.anu.edu.au/handle/1885/9398…

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                  • 2. Simple Character Rigging - Body


                    from brave rabbit Liked 3,806 18 6

                    Covers: Setting up a stretchy back for the spine and adding the twist. This rigging series for maya is the summary of my rigging lectures at the school I am teaching. As the basics of rigging…

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                    • Image Engine use of NUKE on District 9


                      from The Foundry Liked 9,844 231 6

                      See Shervin Shoghian, Compositing Supervisor at Image Engine's IBC demo from FX Guide showing the innovative ways they used Nuke on District 9. (c)2009 Columbia Tristar Inc. Images courtesy…

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                      • CJCG Tips Tip 001 --- Creating multiples of an arm to fake motion-blur effect in Maya for cartoony animation


                        from C. J. Cow Liked 14K 524 19

                        Someone on 11 Second Club posted the question asking, how do you duplicate an arm or a leg on the Malcolm rig to animate smearing, so I thought I'd give it a shot. This approach is pretty simple…

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                        • 1. Simple Character Rigging - Body


                          from brave rabbit Liked 9,897 81 11

                          Covers: Creating the joints and setting up the spline IK. This rigging series for maya is the summary of my rigging lectures at the school I am teaching. As the basics of rigging can be overwhelming…

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