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  1. Mouse Rig Overview

    04:13

    from Nimble Collective Liked

    Creating the Mouse rig for Animal Facts #271 was a fun process. Our goal was to keep the rig as simple as possible, only creating what was necessary for the short film. We also wanted to keep the…

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    • Deforming Control Geometry With Nodes

      14:49

      from Nimble Collective Liked

      Jason Schleifer demonstrates another way to create deforming animation controls for your animated characters. This creates a faster evaluation for your controls than the technique shown in the previous…

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      • Walkthrough: Using Houdini for Cloth Simulation in a Movie Shot (Trollbridge)

        19:26

        from Marc Albrecht Liked

        This is a the counterpart to my modo-walkthrough on a "real world movie cloth sim shot", this time done in Houdini. I am using an Alembic export to get animated geometry into Houdini, then…

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        • Accidents, Blunders and Calamities

          05:13

          from Media Design School Liked 213K 2,900 43

          A father possum reads his kids a story that’s an alphabet of the most dangerous animal of all – HUMANS! Inspired by the Edward Gorey classic, this black-comedy for kids and parents…

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          • Goodbye Uncanny Valley

            14:38

            from Alan Warburton Liked

            It’s 2017 and computer graphics have conquered the Uncanny Valley, that strange place where things are almost real... but not quite. After decades of innovation, we’re at the point where…

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            • Atom View Overview

              05:18

              from Nurulize Liked 19.1K 289 7

              Atom View is a cutting edge tool for raw volumetric data processing, color management, and delivery. Built from the ground up for VR, Atom View helps you integrate the highest quality volumetric data…

            • The Robbery

              09:52

              from Jim Cummings Liked 158K 1,681 73

              This is part of The Minutes Collection, a Fullscreen Original. Watch every episode here: http://full.sc/minutes Created by Jim Cummings and Dustin Hahn https://twitter.com/jimmycthatsme https://twitter.com/dutmcgraw

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              • Pro Tip: Proxy Skinning in Maya (Part Two)

                08:53

                from Sean Nolan Liked

                In this video I go over part two of Proxy Skinning in Maya and how Proxy Skinning can be used to help in dealing with sub-meshes. Sub-meshes can be difficult to work with and get around when skinning.…

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                • Monsters - Motion Poetry

                  01:32

                  from Method Studios Liked 85.2K 1,602 28

                  A Film by: Method Design Directed by: Ivan Girard Creative Director: Jon Noorlander CG Supervisor: Ivan Guerrero Executive Producer: Angela Lupo Producers: Emily Schaeberle, Adrienne Mitchell,…

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                  • mandelulb_terminal

                    01:26

                    from Jan Goldfuß Liked 1,921 117 3

                    Well another Mandelbulb... calculated with volumes in Houdini. Code by Entagma: https://vimeo.com/176911687 and Thomas implementation into a procedural shader: https://vimeo.com/176911687#comment_14830346 Sound…

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                    • Dual Mesh

                      23:20

                      from Entagma Liked

                      In this Houdini tutorial Manuel explains the principles of the Dual Mesh setup. 00:00 - Introduction and motivation 01:00 - Basic setup 04:30 - Building the Delaunay side 11:30 - Building the…

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                      • Quick VDB Clouds

                        13:16

                        from Entagma Liked

                        00:14 - Basic Setup 09:39 - Exporting VDBs 10:06 - Rendering in Octane in Cinema 4D 11:55 - Turning 3D Objects into Clouds Download Project File (.hipnc): https://www.dropbox.com/s/lu76r3wmyp8j22k/cloud_VDB_03.hipnc?dl=1

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