CGEF9
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attaching objects to motion paths - part #2
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making lampshade with alternate method - part #1
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making lampshade with alternate method - part #2
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spinning and falling coin with 3dsmax
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illuminating scenes with scaled lights in 3dsmax - part #1
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perspective correcting in 3dsmax
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plane to sphere transforming earth map
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making audio waveforms visible
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modeling soccer ball with 3dsmax - part #1
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illuminating scenes with scaled lights in 3dsmax - part #2
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compositing 3d scenes with photographs (reflections)
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three point lighting with active shade
CGEF9
Computer Graphics Education F9
Only educative content about CG Softwares are approved.
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