ARCH - Schaltkreis by GolemKlonVIII
(auto) procedural Building Generators
1. Iridium Version II
2. Modular-Space-Panzer
3. Rice-Terrace
3. Sehnsucht (HanziScraper)
4. Common Brutal Buildings
5. Sound Towers
6. Otto Radikal Frei
7. Sinus Cosinus Towers
8. Public Art Generator
all the Building Generators are procedural and auto procedural
auto procedural = you define the range of various variables - then you let the Program running over night
In the morning you have tons of different models of one generator type
you look at the resulting buildings and decide which shapes fall into your closer selection
I am currently working on automating this process as well
- Golem Aesthetic Algorithm - this algorithm is still in pre-alpha
these building generators are highly focused on experimental speculative architectural design .......
and game development
-- mixing generators
-- urban space
-- finding new spaces based on the existing structures
-- hanging villages
-- Speculative Architecture