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  1. Caine's Arcade

    10:58

    from Nirvan Mullick / Liked 4.5M 13.8K 710

    I went to buy a door handle for my car, and met this 9 year old boy, who had spent his summer building this elaborate cardboard arcade inside his dad's used auto part store. Caine dreamed of…

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    • FEZ TRIAL GAMEPLAY

      06:30

      from POLYTRON / Liked 140K 311 16

      Gameplay footage of FEZ's trial mode in action! FEZ a game by POLYTRON for Xbox Live Arcade polytroncorporation.com Phil Fish Renaud Bédard Rich Vreeland Brandon McCartin Paul Robertson and…

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      • Making Games With FlashPunk: Episode 8 - Setting Up Your Environment In OS X With FlashBuilder 4 (It's A Mac Attack!)

        15:07

        from Zachary Lewis / Liked 2,718 7 0

        In today's episode, I'm joined by Noah as we explore creating FlashPunk games ON THE MACINTOSH APPLE COMPUTER OPERATING SYSTEM. We'll get you started with FlashPunk and FlashBuilder…

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        • SUPER TIME FORCE - First Peek

          01:17

          from CAPY / Liked 91.8K 274 11

          For the elite soldiers of the SUPER TIME FORCE, Past, Present and Future are mere weapons in their arsenal. But also they have guns. And one guy has a sword. History better watch its ass. www.supertimeforce.com www.capybaragames.com

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          • Making Games With FlashPunk: Episode 6 - Handling Collision

            14:22

            from Zachary Lewis / Liked 7,477 10 1

            With a level editor setup and a level created, we provide proper collision to ensure our player doesn't walk through walls or any other craziness.

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            • Making Games With FlashPunk: Episode 1 - Setting up the environment.

              14:57

              from Zachary Lewis / Liked 14.4K 15 0

              I go over setting up FlashDevelop and creating something mildly entertaining with FlashPunk.

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              • Making Games With FlashPunk: Episode 2 - Adding players and enemies.

                13:50

                from Zachary Lewis / Liked 12K 14 0

                I cover adding an asset into your FlashPunk game, creating a player and an enemy with those assets, and detecting basic collision between the players and enemies.

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                • Making Games With FlashPunk: Episode 4 - Setting Up the Ogmo Editor to Create Content

                  14:34

                  from Zachary Lewis / Liked 7,758 11 1

                  I walk you through taking the tileset used last time and putting it into the Ogmo Editor to easily and quickly generate content for our FlasPunk game.

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                  • Making Games With FlashPunk: Episode 5 - Importing an Ogmo Level into FlashPunk

                    14:58

                    from Zachary Lewis / Liked 7,947 7 2

                    Using the Ogmo level we created last time, I teach you how to set up your game to import the data to create a real level you can play!

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                    • Making Games With FlashPunk: Episode 3 - Using Tilemaps and Grids

                      10:44

                      from Zachary Lewis / Liked 11.8K 9 3

                      I cover adding setting up a Tilemap to represent the tiles your player will walk on, and creating a Grid to provide collision data. Additionally, I begin explaining how collision is handled with a Grid.

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                      • DANTE's FINGER WAGGLE, BEAUTIFUL LIFESTYLE - NEW GEORGE & JONATHAN ALBUM TEASER

                        00:47

                        from George Michael Brower / Liked 2,862 17 0

                        On November 1st, get ready for new music and new kinds of thinking. http://georgeandjonathan.com

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                        • Gunboy

                          01:41

                          from Tennis / Liked 21K 45 1

                          wow one year since last update and not much has changed :/ i blame it on work! sound is as usually kind of screwed up, so i had to make a quick edit, to get the sound to sync up. might be time to…

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