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  1. Modeling A Cartoon Hand in Silo - Part 2

    08:41

    from Barry Zundel / Added 730 5 1

    The second part of my first real modeling in Silo.

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    • Softimage - Mirroring Shapes With Weight Maps

      08:01

      from Barry Zundel / Added 618 7 0

      I looked all over the net for a tutorial on this, and couldn't find anything that really showed how to do it. It's actually really simple. You create your shape in symmetry mode, create…

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      • Quick Blender Intro

        07:34

        from Barry Zundel / Added 260 4 0

        This is just a quick intro for those trying Blender for my Character Class

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        • Tony Jones' Blender Build Demo - Part 2

          07:27

          from Barry Zundel / Added 207 3 0

          Part 2 - Constraints This is a quick video demo of some changes that my good friend Tony Jones is putting into Blender for rigging. In this tutorial I'm creating a streamlined leg rig using…

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          • Creating an IK Arm in Maya - Part 2

            06:13

            from Barry Zundel / Added 2,084 5 0

            This tutorial will show you how to all forearm roll bones to an IK Arm rig in Maya.

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            • Modeling a Low-Poly Arm in Maya - Part 1

              05:12

              from Barry Zundel / Added 1,352 9 0

              This is a time lapse session modeling a low-poly arm in Maya using Maya's tools and Go Tools.

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              • The BEST way to author PSD's (Pose Space Deformers)

                03:53

                from Barry Zundel / Added 660 1 0

                Too often software companies forget that even though they have feature sets that are 2 miles long, it's how those features are USED that really makes the difference. Such is the case with Pose…

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                • ZBrush Mouth Sculpt

                  03:31

                  from Barry Zundel / Added 36.6K 307 6

                  This was a quick sculpt I did in ZBrush. I used very few tools: clay tubes, move, smooth, pinch, and the DamStandard brush, which was created by Damien Canderle and is freely available at Pixologic's…

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                  • Mirroring Morph Targets

                    03:31

                    from Barry Zundel / Added 823 5 0

                    This is a quick tutorial on how to mirror morph targets in Modo 401. This will only work for targets where the only deformation is on one side of the model.

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                    • Biped Auto Rigger (WIP)

                      03:23

                      from Barry Zundel / Added 346 4 0

                      This is a set of MEL scripts that I wrote to automatically rig a character for me, since I hate rigging in Maya. So I did the next worse thing...I wrote it in MEL. Blah. But it helps me out a lot,…

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                      • Blender to Maya

                        03:21

                        from Barry Zundel / Added 1,620 2 1

                        This quick video shows how to export an OBJ from Blender to Maya after creating UV's.

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                        • 40 Min Mudbox Sketch

                          00:10

                          from Barry Zundel / Added 600 0 0

                          So we had a bit of a timed sculpting challenge at work, and the subject was Arnold Schwarzenerger. So here is what I had after 40 minutes.

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