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  1. Autodesk Maya Special Features by Duncan Brinsmead - Part 1

    25:25

    from info@3vis / Liked 4,970 77 5

    In May 2010, 3vis & Autodesk held the "Pimp My Pipeline" Canadian Product Launch Tour. This series of events that took place in Vancouver, Toronto and Montreal with the idea that customers…

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    • Group SOPs in Houdini 16

      25:22

      from Rohan Dalvi / Liked 26.2K 417 27

      Hello Everyone, This video covers the new Group nodes in Houdini 16. regards Rohan Dalvi

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      • Rendering motion blur in Mantra

        22:43

        from David Pekarek / Liked 4,341 240 9

      • GDC2016 | Thinking Procedurally with Houdini

        20:36

        from SideFX Houdini / Liked 12.4K 228 4

        Artist Scott Keating talks about creating game art using procedural techniques. From columns, to bridges to stone stairs, this presentation explores how to think procedurally in order to create efficient…

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        • Retiming Ocean Spectra for Complex Ocean Shots | Worldwide HUG | Singapore

          20:22

          from animatrix / Liked 1,721 110 8

          When you have complex ocean spectra layered together using masks with varying speeds, and even animated timescales, retiming them while keeping the same approved look becomes a technical challenge.…

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          • XGEN:Interactive Grooming Splines - speed grooming

            20:07

            from Tarkan Sarim / Liked 6,527 97 0

            http://patreon.com/tarkan_sarim

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            • Anatomy of Houdini smoke solver. Part 1

              18:57

              from Igor Kharitonov / Liked 39.8K 1,324 54

              Here is the first part of my "Anatomy of Houdini smoke solver" report, which I presented at the CG Event 2014 conference in Moscow. As it was recorded in a poor quality I've decided…

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              • IFD Workflow Basics

                17:31

                from Chris Rydalch / Liked 4,909 139 10

                Simple overview of how to work with Mantra's scene files, IFDs. Although a full commercial or education license is currently required for writing IFDs to disk, IFDs are still being generated…

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                • HOUDINI BREAKDOWN / 01 / Ice Growth / Icicles / Stalactite / Tutorial

                  17:06

                  from Fifty50 / Liked 11.6K 295 7

                  www.fifty-50.uk Available for collaboration Enquires: [email protected] Learn some techniques used to create a Stalactite / Ice growth effect in Sidefx Houdini. I directly manipulate the VDB…

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                  • Houdini Quicktip#03 - Infecting points using VEX & the solver SOP

                    16:53

                    from Fifty50 / Liked 11.5K 385 8

                    Available for freelance: [email protected] 00:00 Introduction 01:30 Setting infected points 04:30 VEX for detecting near points 10:30 Looping VEX code - Checking for infected points 15:00 Solver…

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                    • 2017 RenderMan Science Fair | Part 3 | Cars 3 & Rendering with RIS

                      16:49

                      from Pixar's RenderMan / Liked 5,494 87 2

                      RenderMan Art & Science Fair SIGGRAPH 2017 | Los Angeles Welcome Allan Poore, Pixar RenderMan | Vice President & General Manager What's New in RenderMan Dylan Sisson, Pixar RenderMan…

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                      • Barron waterfall in full flood slow motion 1000 frames per second 4K

                        16:35

                        from BIOPIXEL / Liked 609 34 1

                        Barron waterfall in full flood 1000 frames per second 4K footage

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