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Autodesk Maya Special Features by Duncan Brinsmead - Part 1
25:25In May 2010, 3vis & Autodesk held the "Pimp My Pipeline" Canadian Product Launch Tour. This series of events that took place in Vancouver, Toronto and Montreal with the idea that customers…
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25:22
Hello Everyone, This video covers the new Group nodes in Houdini 16. regards Rohan Dalvi
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GDC2016 | Thinking Procedurally with Houdini
20:36Artist Scott Keating talks about creating game art using procedural techniques. From columns, to bridges to stone stairs, this presentation explores how to think procedurally in order to create efficient…
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Retiming Ocean Spectra for Complex Ocean Shots | Worldwide HUG | Singapore
20:22When you have complex ocean spectra layered together using masks with varying speeds, and even animated timescales, retiming them while keeping the same approved look becomes a technical challenge.…
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XGEN:Interactive Grooming Splines - speed grooming
20:07http://patreon.com/tarkan_sarim
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Anatomy of Houdini smoke solver. Part 1
18:57Here is the first part of my "Anatomy of Houdini smoke solver" report, which I presented at the CG Event 2014 conference in Moscow. As it was recorded in a poor quality I've decided…
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17:31
Simple overview of how to work with Mantra's scene files, IFDs. Although a full commercial or education license is currently required for writing IFDs to disk, IFDs are still being generated…
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HOUDINI BREAKDOWN / 01 / Ice Growth / Icicles / Stalactite / Tutorial
17:06www.fifty-50.uk Available for collaboration Enquires: [email protected] Learn some techniques used to create a Stalactite / Ice growth effect in Sidefx Houdini. I directly manipulate the VDB…
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Houdini Quicktip#03 - Infecting points using VEX & the solver SOP
16:53Available for freelance: [email protected] 00:00 Introduction 01:30 Setting infected points 04:30 VEX for detecting near points 10:30 Looping VEX code - Checking for infected points 15:00 Solver…
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2017 RenderMan Science Fair | Part 3 | Cars 3 & Rendering with RIS
16:49RenderMan Art & Science Fair SIGGRAPH 2017 | Los Angeles Welcome Allan Poore, Pixar RenderMan | Vice President & General Manager What's New in RenderMan Dylan Sisson, Pixar RenderMan…
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Barron waterfall in full flood slow motion 1000 frames per second 4K
16:35Barron waterfall in full flood 1000 frames per second 4K footage
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