IVRT Interactive Video in Real Time

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  1. Polypop Pixellate

    00:09

    from George Toledo / Added 155 1 3

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    • Poly Pop

      02:23

      from George Toledo / Added 118 2 3

      This is a generator I came up with recently when thinking of some cool perspective tricks that would look good for projection.

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      • RectHit Demo 3 - Hit Map and Score

        00:37

        from George Toledo / Added 248 1 0

        This is a demo that uses the RectHit patch I was inspired to make after reading about a hit test method described by Bill Atkinson, after the recent release of code for MacPaint and Quickdraw. The…

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        • RectHit Demo 2 - Happy Place

          00:10

          from George Toledo / Added 271 1 0

          This is a demo of the RectHit QC patch that I posted @ www.georgetoledo.com (and http://kineme.net) , that takes the engine of the first demo and adds some images and particle systems, to illustrate…

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          • QC Button & Rect Hit : Simple Game GUI

            00:12

            from George Toledo / Added 349 0 0

            This is a demonstration quick mini on screen interactive game GUI and simple hit count logic I whipped up with the QCButton and RectHit I've posted at www.georgetoledo.com today.

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            • Mesh Filter Vertices Visualization

              00:29

              from George Toledo / Added 514 5 1

              This is a Quartz Composer program that allows one to visualize the difference in vertex location between a given Mesh/3D Model, and the resulting vertex positions after the application of a user event…

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              • OpenCL Sculpt Demo

                00:58

                from George Toledo / Added 1,547 9 1

                This is a Quartz Composer program that shows how to use patches to do an effect that is similar to sculpt, or vertex push/pull effects that are in many modeling programs. http://kineme.net/composition/gtoledo3/OpenCLSculpt

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                • Interaction Bezier Curve Demo

                  00:58

                  from George Toledo / Added 961 4 0

                  This is something I have had the idea to do for awhile in Quartz Composer, which is to draw an interactive bezier curve from the path of a triangle or line. Edit- I re-uploaded the clip to show the…

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                  • Neon Overlays

                    04:19

                    from cybero / Added 990 7 0

                    Neon gradient renders overlaid atop of one another. Audio synced to the track that is used to provide the data that creates the graphics rendered. Track -> Lost ... by General Fuzz . Data churned…

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                    • Gaslamp Killer Live Visuals

                      01:17

                      from kenny smith / Added 710 16 3

                      http://kennyjsmith.com/gaslamp.php I made some audio reactive visuals for Gaslamp Killer's Wellington show in February 2010.

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                      • QC Player.app as Viewer for Tiger Era Editor in Snow Leopard

                        00:51

                        from George Toledo / Added 193 1 0

                        This clip shows how to gain a Viewer for the Tiger Era editor that I described how to get access to recently. This is a companion clip to an article at www.georgetoledo.com

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                        • Experimental Video Mix - OpenCL Optical Flow

                          02:20

                          from cybero / Added 433 1 2

                          Using an experimental Optical Flow kernel written in OpenCL, this short clip is audio synced to a mix down excerpt of audio by the Butthole Surfers [Too Parter] . The video mix is of the Dartmoor…

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                          IVRT Interactive Video in Real Time

                          cybero Created by cybero

                          IVRT Interactive Video in Real Time. Any video and visual project that is Computer Generated in Real Time and also working on non-lineal video process. The video interacts with music or any external enviroment.
                          Created in any Graphic Lenguage: Quarz Composer, VVVV, Pure Data, Max/Msp, Open CL, GLSL, C++, ...

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