procedurale

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  1. Synaes - Excerpts

    04:39

    from Natan Sinigaglia Added 3,248 248 2

    Synaes natansinigaglia.com/works/synaes/ Audiovisual concert 2014 HD projection Live music for Orchestra and Electronics Realtime graphics custom software Visuals by Quayola & Sinigaglia Music…

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    • PARTICLES

      01:51

      from lokta Added 193 9 0

      VJ set for concert in Moscow

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      • "Points #1"

        00:22

        from Evgen Added 3,018 138 0

        Motion design and still frames. Noncommercial project. By Evgenii Bazurov www.evgen3d.com and Nicky Pirogov https://soundcloud.com/experience-pro

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        • Hands Off [A.I.]

          03:25

          from Moritz Reichartz Added 16.2K 619 18

          On one hand »Hands Off [A.I.]« is a collection of automated animations generated over the last year for R&D reasons and out of interest for automated motion design. Automated means,…

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          • Line and Bar graphs in Houdini

            17:07

            from Rohan Dalvi Added 2,607 117 9

            This is a simple tutorial on how to convert excel data into an animated line graph or a bar graph in Houdini. The second part of this video will look into creating Pie Charts. Houdini file…

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            • GradientTracer: Masterpieces

              01:44

              from Anselm von Seherr-Thoss Added 1,604 103 4

              Played a bit with GradientTracer while waiting on renderings. Hope you enjoy it. I selected art master pieces that are deliberatey different in style from each other so each particle simulation is…

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              • Bird Sounds Visualised

                01:12

                from Andy Thomas Added 336K 1,832 0

                Bird sounds captured using a digital audio recorder and fed into a computer to activate particle effects.

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                • BALANCED live a/v (teaser)

                  02:00

                  from DIDIF Added 665 9 0

                  Audio-visual performance During an undefinied lapse of time, several events happen in the outside environment. These phenomena are read and developed by the nervous system through a large number…

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                  • Nodal Setups and Utilities Reel 2015

                    03:57

                    from Pedro Alpiarça dos Santos Added 743 57 1

                    Compilation of my strides in the visual programming world of nodes. I really like nodes to rapidly express concepts, with interactive feedback and debug, and also being able to loaf around without…

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                    • Fossiliensis-Strand Flower

                      00:06

                      from YUJAEHO Added 6,379 479 10

                      // Strand Flower

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                      • Houdini Ice Transformation

                        00:06

                        from Tyler Strasser Added 1,781 53 0

                        Just recently learned point wrangles, so I decided to experiment with the lerp expression with the mountain sop with point wrangle to make this ice transformation. The position of the man was used…

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                        • Procedural Gear system (HDA)

                          03:01

                          from Stassius Added 820 36 0

                          I created this Houdini digital asset for one of my projects. Work still in progress. Music by Konstantin Kepke (https://soundcloud.com/konstantin-kepke) I made a tutorial about this asset.…

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                          procedurale

                          rdg Created by rdg

                          The aim of this channel is to show up ways in which the practice, or rather practices, of proceduralism can be integrated into the work of digital artists.

                          Apart from the obvious ways, in which proceduralism can be employed, e.g. as time-saver, it is my intention to demonstrate how proceduralism can actually add to our understanding of digital content creation.

                          The examples showcased in this channel are mainly created using the procedural application Houdini. But this is not mandatory.

                          Please don't post 'bread and butter' particle/fluid tests.
                          Thanks.

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