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  1. Tension Study


    from Natan Sinigaglia Added 129 8 0

    Video loop sample 2013 visuals by Quayola & Sinigaglia

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      from Kouhei Nakama Added 568K 9,290 144

      Why don't humans have patterned texture like animals? Humans will be able to get it. Find out more details here : ----------------------- Direction:…

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      • Bleaching Agent - Operai


        from THE POPULAR SOCIETY Added 54 1 0

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          from Ronen Tanchum Added 1,197 61 3

          A scientific experiment / data visualization art piece using 10 seconds of mind waves recordings of the artist, captured with EEG sensor.

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          • Frame of Reference _ Math in Houdini FX VOL 2 _ Matrix


            from Hossam Aldin Alaliwi Added

            full tutorial here : if you have some problems with matrix, how it work, how to use , HOPE this tutorial will help . Hossam Aldin Alaliwi

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            • into3D


              from Arizanovic Zoran Added 353 23 2

              Transformation of 2D key-frame animation into 3D space

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              • Metamorphosis 2.0 Harp+Dance+Reactive Media


                from Yan Da Added 290 8 1

                Interactive visual with dance and live harp performance

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                • Martin Matzeder :: Reel_2016


                  from Martin Matzeder Added

                  Some of my more current work.

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                  • Connect


                    from Arizanovic Zoran Added 328 15 5

                    Short experimental animation done with Houdini

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                    • Synaes - Excerpts


                      from Natan Sinigaglia Added 4,002 276 2

                      Synaes Audiovisual concert 2014 HD projection Live music for Orchestra and Electronics Realtime graphics custom software Visuals by Quayola & Sinigaglia Music…

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                      • PARTICLES


                        from lokta Added 278 10 0

                        VJ set for concert in Moscow

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                        • "Points #1"


                          from Evgen Added 4,231 164 3

                          Motion design and still frames. Noncommercial project. By Evgenii Bazurov and Nicky Pirogov

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                          rdg Created by rdg

                          The aim of this channel is to show up ways in which the practice, or rather practices, of proceduralism can be integrated into the work of digital artists.

                          Apart from the obvious ways, in which proceduralism can be employed, e.g. as time-saver, it is my intention to demonstrate how proceduralism can actually add to our understanding of digital content creation.

                          The examples showcased in this channel are mainly created using the procedural application Houdini. But this is not mandatory.

                          Please don't post 'bread and butter' particle/fluid tests.

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