X48: Microsoft XNA GameCamp

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  1. De-Synth XNA Gameplay Demo

    01:47

    from William Teh, Weiqing / Added 176 0 0

    De-synth is a music shooting game. Shoot the enemies to collect beats and make rhythm music. The game was made in XNA game Studio. Find out more and download the demo from the website: Website:…

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    • XNA Roundup Episode no.3 (Machiavelli's Ascent & Ultratron)

      05:42

      from Nicholas Iannone / Added 48 0 0

      Welcome to XNAroundup podcast 003. This week we take a peek at another pair of exciting games available in the xbox live community games tab, Machiavelli's Ascent & Ultratron. You can subscribe…

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      • XNA Roundup Episode no.4 (Miner Dig Deep)

        03:24

        from Nicholas Iannone / Added 41 0 0

        Thanks for tuning in to XNAroundup podcast no. 4. This week we take a look at Miner Dig Deep, a great new game available through the xbox live community games tab. Support the show by subscribing…

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        • XNA Roundup Episode no.5 (Johnny Platform's Biscuit Romp)

          03:22

          from Nicholas Iannone / Added 27 0 0

          Welcome to another episode of the XNAroundup podcast, this week we dig into our community games backlog & look at Johnny Platform's Biscuit Romp. Don’t let the title fool you, behind…

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          • XNA Roundup Episode no.2

            05:21

            from Nicholas Iannone / Added 27 0 0

            As always,Episode No. 2 of xnaroundup brings you the best games of the xbox community games tab. This week we take a closer look at 2 super fun games, Hexothermic and World Revolution : The Last Defense.…

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            • JUMP a student gameproject | Beta

              03:35

              from Thomas Vogel / Added 68 0 0

              Jump is a gameproject which is complety developed by 3 guys from Berlin | Germany. Jump is actual in Betastage so call it please WIP :) We will bring new stuff as soon as possible and build the…

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              • XNA Game: Magnetic Mind - Chain Physic

                00:30

                from Oliver Schulze / Added 411 0 0

                Showing the Chain-Physics of Magnetic Mind. Magnetic Mind is a XBox 360 Game, written in XNA 3.0

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                • Wizard

                  00:27

                  from dissectedgames.com / Added 61 0 0

                  This is a prototype I put together in a week. I'm using XNA and Farseer physics engine.

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                  • IMD Smash - XNA Fighting Game

                    02:37

                    from Omar Hesham / Added 432 0 1

                    IMD Smash - Survival of the BITest! Which 4th year IMD student is the smartest? You decide by making them physically compete for A+'s. The goal is to fight until you get an A+ and the opponent…

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                    • XNA Learning Game with sound

                      02:40

                      from Byron Nelson / Added 290 1 0

                      Music by Peter Clarke, Models (except the station) Andrew Crook, Sounds are my edits of soundsnap.com. Programming and visual effects are from my efforts.

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                      • Encroach

                        00:40

                        from renderheads / Added 375 2 0

                        This is a little game we made using XNA. Simple gameplay and bright colours :)

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                        • XNA Planet Shader 01

                          00:33

                          from RonzanXNA / Added 526 0 0

                          This is my planet shader so far - one mesh and a two pass shader for rendering the halo effect. Still not quite what I want it to be, but getting there ;)

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                          X48: Microsoft XNA GameCamp

                          David Hayward Created by David Hayward

                          What: X48 is a marathon gamecamp where students and indie developers use Microsoft’s XNA Game Studio 3.0 to create a game in less than 48 hours…
                          Where: Birmingham & Huddersfield (map)
                          When: Feb 19/20 (Birmingham) & March 19/20 (Huddersfield)

                          This group shows the teams developing the games, most of them without sleeping, as well as game demos and a documentary.

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