In this Blender 2.5 video tutorial we take you through the process of lighting, texturing and rendering an interior scene with LuxRender. This tutorial covers everything from using Sun lamps to creating volumes for realistic glass, to using UV maps for texturing, adding light groups for tone mapping control and more.
In this quick Blender 2.5 tip video we show you how to use the Cast Modifier. This modifier is not used much but in the right situations can be very useful.
In this Blender 2.5 video tutorial, we will be taking a look at how to use sound to drive an object's scale.
We will be building a 'field' of cubes, each of which will pulse along to certain frequencies of a song.
What is covered in this tutorial:
- Baking sound to F-curves.
- Programatically creating an N-by-M matrix (field/ grid)
- Setting a keyframe and baking F-curves from Python
- Finding out which frequencies to use using Audacity