Houdini Tutorials / Videos
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Houdini Pyro Clustering Tutorial Part 1
00:49Link to tutorial -> https://gum.co/TqUNR Linke to Part 2 -> https://gum.co/lAcVQ In this tutorial we will go over how to set up optimized pyro clustering with oriented DOP containers in…
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How to make glass fracture pattern in Houdini (Using Voronoi fractrue)
08:00(related video: https://vimeo.com/286807603 Improvement of glass fracture pattern - fix gaps and overlapping) Some thoughts on Voronoi fracture for glass cracking pattern. Scene file here: https://drive.google.com/file/d/0B_9HPkgE84sqWWFyczd1QXRfbHM/view?usp=sharing&resourcekey=0-bStpMVNh3XG5pVGQQKE-UQ
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12:09
A look at how to create a DOPs flame simulation that loops perfectly. A project file is at https://sites.google.com/site/pqhoudinitutorial/
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37:52
A look at how to use the wire solver and constraint networks to simulate a rope bridge. In a second stage we look at combining this with an RBD simulation (using packed objects) to get the effect…
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30:08
A look at how to create a peeling effect using the cloth solver. A project file is available at http://sites.google.com/site/pqhoudinitutorial/ Jun 19: The project file now includes a version demonstrating…
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Houdini - Variable Viscosity Lava - Mantra R&D
00:27LAVA - Variable viscosity test driven by a VOPPOP custom temperature attribute on the FLIP particles. I am also using this attribute to drive the disp/Cd/emis on a mantra shader and to source density…
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Houdini Tutorial - import tracking data into Houdini 10
03:38This video demonstrates the import process for matchmoving data as well as how to setup background images in the viewport for rotoscoping in Houdini 10. This process works with PFTrack, PFHoe, Syntheyes…
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Quick Tip 02 - Bubble Advection In Houdini
11:22In this quick tip we'll explore some simple ways to add bubbles inside any mesh with the goal of advecting them along with a FLIP simulation. The FREE project file is available here: http://benwattsdesign.com
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27:16
New tutorial about creating an infection-like effect in Houdini, Mantra and Afte Effects. We will see good tips to control animation without expensive simulation and how to create randomness in developping…
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FMX Special: A Point Based Growth Solver
31:04Today we build a point base propagation solver from scratch. This is a setup we developed for FMX 2017. 00:15 - Greetings from FMX 00:50 - The algorithm explained 04:05 - Preparing the data…
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Refine The Ripple Solver Setup
21:5600:45 Change the setup to use a SOP solver to update the simulated geo 11:45 Vary wavespeed using a per point attribute 17:00 Building an enclosed polygonal volume from the ripple grid
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Houdini 15+ Particles to Bullet
05:59In this video I show a quick technique to turn particles into bullet rigid bodies once a condition is met. Scene File: https://drive.google.com/open?id=0B8IQm7E7at1tYVZOOXR2VnBzMXM
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