procedurale

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  1. Line and Bar graphs in Houdini

    17:07

    from Rohan Dalvi / Added 5,652 149 4

    This is a simple tutorial on how to convert excel data into an animated line graph or a bar graph in Houdini. The second part of this video will look into creating Pie Charts. Houdini file…

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    • GradientTracer: Masterpieces

      01:44

      from Anselm von Seherr-Thoss / Added 1,821 102 2

      Played a bit with GradientTracer while waiting on renderings. Hope you enjoy it. I selected art master pieces that are deliberatey different in style from each other so each particle simulation is…

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      • Nodal Setups and Utilities Reel 2015

        03:57

        from Pedro Alpiarça dos Santos / Added 967 57 1

        Compilation of my strides in the visual programming world of nodes. I really like nodes to rapidly express concepts, with interactive feedback and debug, and also being able to loaf around without…

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        • Strand Flower | Visual Lab

          00:06

          from YUJAEHO / Added 15.3K 548 10

          // Strand Flower

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          • Houdini Ice Transformation

            00:06

            from Tyler Strasser / Added 3,290 60 0

            Just recently learned point wrangles, so I decided to experiment with the lerp expression with the mountain sop with point wrangle to make this ice transformation. The position of the man was used…

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            • Pure Data Music: Waves

              02:15

              from Donevan Adams / Added 433 9 1

              In this Academic Project, I had the task of programming a song in Pure Data using mainly synthesis. Visit AdamsSounds.com for more info and more content.

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              • Dynamic Adaptive Subd & Deformer. (Houdini)

                00:22

                from Andras Kiraly / Added 2,796 93 6

                http://fxmason.blogspot.hu/ Just a quick test.

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                • MIrror Mind-New Music Theatre

                  02:13

                  from Yan Da / Added 1,788 22 0

                  MIrror Mind-New Music Theater COIL FESTIVAL 2015 Lila Acheson Wallace Auditorium US Premiere 2015.1.13 5p & 8:30p RSVP: http://www.ps122.org/shanghai-rsvp/ [意境] 运用现场戏剧表演、器乐演奏、多声道交互电子音乐与新媒体相结合的多元化形式来进行“泛听觉”式的叙事。表演者现场的即兴演绎与其“镜像”在多维空间内展开“声-形-影”的对话,同时,通过4声道环绕声音与影像的实时交互虚拟了意象的游离、冲突、幻化、升华。作者试图通过以上方式,表现人物“内”与“外”的相互映射并探讨人性的深层境界。 [意境]…

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                  • DNA Buildup - Breakdown

                    08:04

                    from Cesar Saez / Added 3,476 75 4

                    http://www.cesarsaez.me/2014/12/hello-houdini.html

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                    • Bonjour, interactive lab, showreel

                      01:35

                      from Bonjour / Added 4,563 28 0

                      Credits : Music : Apparat - Nato Video : Editors (http://www.editors.fr/) Bonjour, interactive lab : www.bonjour-lab.com

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                      • Floating Islands of Houdini - Part 1 promo

                        01:00

                        from Rohan Dalvi / Added 27.6K 287 12

                        The aim of this commercial training is to take you through the process of creating the "Floating Islands" image, all the way from modeling to render The training covers various aspects…

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                        • Growing vines with MODO 801

                          17:01

                          from Foundry / Added 11.8K 161 11

                          Andy Brown shows us how to use some of the new nodal workflows in MODO 801 to grow vines. Find out more about MODO 801 here: http://www.thefoundry.co.uk/products/modo/latest-version/

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                          procedurale

                          rdg Created by rdg

                          The aim of this channel is to show up ways in which the practice, or rather practices, of proceduralism can be integrated into the work of digital artists.

                          Apart from the obvious ways, in which proceduralism can be employed, e.g. as time-saver, it is my intention to demonstrate how proceduralism can actually add to our understanding of digital content creation.

                          The examples showcased in this channel are mainly created using the procedural application Houdini. But this is not mandatory.

                          Please don't post 'bread and butter' particle/fluid tests.
                          Thanks.

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